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Design an interface named Colorable with a void method named howToColor() Every class of a colorable object must implement the Colorable interface. Design a class

Design an interface named Colorable with a void method named howToColor() Every class of a colorable object must implement the Colorable interface. Design a class named Square that extends Geometric Objectand implements Colorable. Implement howToColor to display the message Color all four sides. The Squareclass contains a data field side with getter and setter methods, and a cons tructor for constructing a Square with a specified side. The Square class has a private double data field named side with its getter and setter methods. It has a no-arg constructor to create a Square with side 0, and another constructor that creates a Square with the specified side.Draw a UML diagram that involves Colorable, Square, and Geometric Object . Write a test program that creates an array of five GeometricObjects. For each object in the array, display its area and invoke its howToColor method if it is colorable.

If needed modify their codes. Make your test program to create an array of five GeometricObjects to be

1. A square with side 3.52.

A circle with radius 4.53.

A square with side 64.

A rectangle with width 2 and height 54.

A square with side 5.5

Java language

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