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Discuss the benefits of having a cursor in your game. Then discuss the benefits of not having a cursor in your game. Does the platform
Discuss the benefits of having a cursor in your game. Then discuss the benefits of not having a cursor in your game. Does the platform matter or factor in when using a cursor or not?
Define what Inheritance, encapsulation, and polymorphism are in relationship to Object-Oriented Programming. Give examples of each.
Define what Decorations, Props, and Zones mean in game design. So far in our projects, can you find two items that fit each definition?
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