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e Analysis Questions 1. DISCUSSION What arguments can you make that support -making gamification part of an organization's culture? Wha are the arguments against it?

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e Analysis Questions 1. DISCUSSION What arguments can you make that support -making gamification part of an organization's culture? Wha are the arguments against it? What logic or examples can you offer in support of your arguments? 2. PROBLEM SOLVING Consider yourself the go-to "idea person" for friends who head two local organizations-a fire department and a public library. Both complain about morale problems and ask you for advice on creating a positive organizational culture. They want to know how your interest in gaming can be used to improve morale and performance. What will you suggest, and why? 3. FURTHER RESEARCH Review how organizations such as major corporations, nonprofits, and the military are using gaming. What role does gaming have in these settings, and how does its use affect the organizational cultures? What does the evidence suggest-is gamification a passing trend, or is it here to stay

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