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Exercise 6 ( Adopted from Russel and Norvig ) : Consider the map below. Two friends ( P and E ) want to avoid each
Exercise Adopted from Russel and Norvig: Consider the map below. Two friends
and want to avoid each other. The problem then becomes a twoplayer
pursuitevasion game. We assume now that the players take turns moving. The
game ends only when the players are on the same node; the terminal payoff to the
pursuer is minus the total time taken. The evader "wins" by never losing.
a Construct the game tree and mark the value of terminal nodes
b Apply alphabeta pruning on the game tree assuming that the tree is
evaluated from left to right
c Can you prove anything in general about who wins the game on a map that
is a tree?
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