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flowchart for logic 3 Workshop Details A complete description of the human-to-human set of rules for the Rock-Paper-Scissors game are available here: https:// m.wikihow.com/Play-Rock,-Paper,-Scissors. However,
flowchart for logic 3
Workshop Details A complete description of the human-to-human set of rules for the "Rock-Paper-Scissors" game are available here: https:// m.wikihow.com/Play-Rock,-Paper,-Scissors. However, the main concepts will be provided in this document as well. A software developer wants to create a version of this game for SMART mobile phones, however before considering the software approach, a thorough understanding of the game in its physical format is required. The rules for this game are very simple: Game Rules and Requirements - Two players are needed (Human vs. Computer) - A start routine is required to help build suspense and time for the human player to choose their desired object (usually a countdown of three). The animation will involve moving two fists up and down synchronously. - There are only three (3) possible plays (objects): 1. Rock: Represented by a hand making a "fist" shape 2. Paper: Represented by a straight open flat hand 3. Scissors: Represented by spreading the index and 2nd finger apart (mocking scissors) - Each object type can be defeated but can also be a winner depending on the opponents chosen obiect. - Two matching objects will "tie" and the game must be repeated Work Breakdown [Logic 1] Describe the revealing of the human and computer player's selected objects including the determination of the results (tie, winner/loser). If there is a tie, the game should be played again until a winner and loser can be declared at which time the game ends. [Logic 2] Describe the animated countdown start sequence including the human player object selection (input) which should be completed before the countdown ends. Logic should handle what happens if an input is not entered within the countdown time. [Logic 3] Describe the animated countdown start sequence that includes the computer player object selection that randomly selects an object. Hint: Most computer languages have a random function which you can call to yield a number from 1-3 which you can then map onto one of the three objects in the game. Note: Do not "reveal" to the human player the computer selected object! Your Task Individual Logic Assignment 1. Determine your individual assigned logic part based on your member\# (see Group Breakdown link at the beginning of this document) 2. Where applicable, apply the core components of the computational thinking approach toStep by Step Solution
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