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(Geometry: the Circle2D class) Define the circle2D class that contains: Two double data fields named x and y that specify the center of the circle
(Geometry: the Circle2D class) Define the circle2D class that contains:
Two double data fields named x and y that specify the center of the circle with getter methods
a data field radius with a getter method
a no-arg constructor that creates a default circle with (0,0) for (x,y) and 1 for radius
a constructor that creates a circle with the specified x,y, and radius
a method getArea() that returns the area of the circle
a method getPerimeter() that returns the perimeter of the circle
a method contains(double x, double y) that returns true if the specifed point(x,y) is inside this circle
a method contains(circle2d circle) that returns true if the specified circle is inside the circle
a method overlaps( circle2D circle) that returns true if the specified circle overlaps with this circle
Draw a UML diagram for the class then implement the class. Write a test program that creates a Circle2D object c1(new Circle2D(2, 2, 5.5) displays its area and perimeter, and display the results of c1.contains(3,3),c1.contains(new Circle2D(4,5,10.5) and c1.overlaps(newCircle2D(3, 5, 2.3)).
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