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Given the following: class GameObject { GameObject *target_; public: }; const GameObject *GetTarget() const { return target_; } void SetTarget(const GameObject *t) { target

Given the following: class GameObject { GameObject *target_; public: }; const GameObject *GetTarget() const { return target_; } void SetTarget(const GameObject *t) { target = t; } Do you need to write the Big Three for GameObject?

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Answer Yes you would need to write the Big Three or the Rule of Three for the GameObject class The B... blur-text-image

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