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glBegin ( GL _ TRIANGLE _ FAN ) ; glVertex 2 f ( 0 . , 0 . 5 ) ; glVertex 2 f (
glBeginGLTRIANGLEFAN;
glVertexf;
glVertexf;
glVertexf;
glVertexf;
glVertexf; glVertexf
; glVertexf;
glEnd;
glBeginGLTRIANGLES;
for int i ; i ; i glVertexfi;
glVertexfi;
glEnd;
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