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Guess Number Close G Google Password Required Enter your password for larein01022 in Internet Accounts My library > CSE 1223: Introduction to Computer Programming in

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Guess Number Close G Google Password Required Enter your password for larein01022" in Internet Accounts My library > CSE 1223: Introduction to Computer Programming in Java home > - zyBooks Continu zyBooks 11.7. Guess A Number Students: Section 11.7 is a part of 1 assignment: Project 04 - Guess A Number Requirements: zyLab Entire class due: 02/10/2020, 11:30 PM EST 11.7 Guess A Number For this assignment you will write a Java program using a loop that will play a simple Guess The Number game. Create a new project named GuessANumber and create a new Java class in that project named GuessANumber.java for this assignment The program will randomly generate an integer between 1 and 200 (including both 1 and 200 as possible choices) and will enter a loop where it will prompt the user for a guess. If the user has guessed the correct number, the program will end with a message indicating how many guesses it took to get the right answer and a message that is determined by how many guesses it takes them to get the right answer. If the user guesses incorrectly, the program should respond with a message that the user has guessed either too high' or too low and let them guess again Use the following table to determine the final message after the score is computed (note that your code MUST respond with these messages to be considered correct): Number of Guesses Message 2-3 4-7 That was impossible! You're pretty lucky! Not bad, not bad... That was not very impressive. Are you having any fun at all? Maybe you should play something else. 9-10 11 or more

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