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Hello I Have an OpenGL question could you help me? Now, write a program where a planet object (a sphere) is revolving around the sun

Hello I Have an OpenGL question could you help me? Now, write a program where a planet object (a sphere) is revolving around the sun (another sphere) in a circular orbit. The spheres should be drawn as wireframes. The sun is stationary, but the planet moves. To do this, rst specify vertices to draw a sphere centered at the origin. Then scale/translate/rotate these vertices appropriately to draw the sun and the planet. In addition make the planet rotate around its own axis. You will use the deafult viewing volume

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