Question
Hello, the inttext does not appear when I approach the flashlight, and I cannot catch the flashlight this is code c#: public class pickupFlashLightt :
Hello, the inttext does not appear when I approach the flashlight, and I cannot catch the flashlight this is code c#: public class pickupFlashLightt : MonoBehaviour { public GameObject inttext, flashlight_table, flashlight_hand; //public AudioSource pickup; public bool interactable;
void OnTriggerStay(Collider other) { if (other.CompareTag("MainCamera")) { inttext.SetActive(true); interactable = true; } } void OnTriggerExit(Collider other) { if (other.CompareTag("MainCamera")) { inttext.SetActive(false); interactable = false; } } void Update() { // if (interactable == true) // { if (Input.GetKeyDown(KeyCode.E)) { inttext.SetActive(false); interactable = false; //pickup.Play(); flashlight_hand.SetActive(true); flashlight_table.SetActive(false); } // } } }, flashlight_table, flashlight_hand; //public AudioSource pickup; public bool interactable;
void OnTriggerStay(Collider other) { if (other.CompareTag("MainCamera")) { inttext.SetActive(true); interactable = true; } } void OnTriggerExit(Collider other) { if (other.CompareTag("MainCamera")) { inttext.SetActive(false); interactable = false; } } void Update() { if (interactable == true) { if (Input.GetKeyDown(KeyCode.E)) { inttext.SetActive(false); interactable = false; //pickup.Play(); flashlight_hand.SetActive(true); flashlight_table.SetActive(false); } } } }
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