Answered step by step
Verified Expert Solution
Question
1 Approved Answer
Help with Python Turtle: The code is refusing to run with weird errors, and need code to run flawlessly. Receiving errors as code being undefined
Help with Python Turtle: The code is refusing to run with weird errors, and need code to run flawlessly.
Receiving errors as code being undefined such as examples:
NameError: name 'lake' is not defined. Traceback error.
NameError: name 'ocean' is not defined.
My code so far:
import turtle
import random
from tkinter import Tk Label, Entry, Button, Scale
# Define global variables to store user inputs
numlakes
nummountains
numrivers
sizemultiplier
def getuserinput:
Creates a GUI using Tkinter to obtain user input for the number of lakes, mountains, and rivers.
def handleclose:
global numlakes, nummountains, numrivers, sizemultiplier
numlakes intlakeentry.get if lakeentry.get else
nummountains intmountainentry.get if mountainentry.get else
numrivers intriverentry.get if riverentry.get else
sizemultiplier sizescale.get
window.destroy
window Tk
window.titleIsland Generator Settings"
lakelabel Labelwindow text"Number of Lakes:"
lakelabel.gridrow column
lakeentry Entrywindow
lakeentry.gridrow column
mountainlabel Labelwindow text"Number of Mountains:"
mountainlabel.gridrow column
mountainentry Entrywindow
mountainentry.gridrow column
riverlabel Labelwindow text"Number of Rivers:"
riverlabel.gridrow column
riverentry Entrywindow
riverentry.gridrow column
sizescalelabel Labelwindow text"Island Size Scale
sizescalelabel.gridrow column
sizescale Scalewindow from to orient'horizontal', resolution
sizescale.set # Default size multiplier of
sizescale.gridrow column columnspan
button Buttonwindow text"Generate Island", commandhandleclose
button.gridrow column columnspan
window.mainloop
# Call the function to get user input
getuserinput
# Set up the turtle screen
screen turtle.Screen
screen.setupwidth height
screen.bgcolorocean
# Create a turtle instance
myturtle turtle.Turtle
myturtle.speed
def drawcircleradius linecolor, fillcolor:
Draws a circle with the specified radius, line color, and fill color.
Args:
radius int: The radius of the circle.
linecolor str: The color of the circle's outline.
fillcolor str: The color to fill the circle.
myturtle.colorlinecolor
myturtle.fillcolorfillcolor
myturtle.beginfill
myturtle.circleradius
myturtle.endfill
def moveturtlex y:
Moves the turtle to the specified coordinates without drawing a line.
Args:
x int: The xcoordinate of the destination.
y int: The ycoordinate of the destination.
myturtle.penup
myturtle.gotox y
myturtle.pendown
def drawlake:
Draws a random lake circle within the boundaries of the landmass.
Increases the size of the lake based on the size multiplier.
xlimit int sizemultiplier sizemultiplier # Adjusted for lake size
ylimit int sizemultiplier sizemultiplier # Adjusted for lake size
x random.randintxlimit xlimit
y random.randintylimit ylimit
moveturtlex y
radius random.randint sizemultiplier
drawcircleradius lake, lake
# Draw lakes
for in rangenumlakes:
drawlake
# More functions to draw mountains and rivers can be added here using similar patterns
# Hide the turtle and display the result
myturtle.hideturtle
turtle.done
Step by Step Solution
There are 3 Steps involved in it
Step: 1
Get Instant Access to Expert-Tailored Solutions
See step-by-step solutions with expert insights and AI powered tools for academic success
Step: 2
Step: 3
Ace Your Homework with AI
Get the answers you need in no time with our AI-driven, step-by-step assistance
Get Started