Question: How could a side-scrolling video game or simulation be developed in MATLAB? What conditions would need to be true if one were to detect when

How could a side-scrolling video game or simulation be developed in MATLAB?

What conditions would need to be true if one were to detect when a basketball went through the rim in a basketball simulation?

If a game/simulation requried several objects of the same type, what are some benefits to storing those objects as an array of structures?

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