Question: How could a side-scrolling video game or simulation be developed in MATLAB? What conditions would need to be true if one were to detect when
How could a side-scrolling video game or simulation be developed in MATLAB?
What conditions would need to be true if one were to detect when a basketball went through the rim in a basketball simulation?
If a game/simulation requried several objects of the same type, what are some benefits to storing those objects as an array of structures?
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