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how to add this to my code: if the player came near box collider (flashlight) then he can pick up the flashlight my cobe: public

how to add this to my code: if the player came near box collider (flashlight) then he can pick up the flashlight my cobe: public class pickupFlashLightt : MonoBehaviour { public GameObject inttext, flashlight_table, flashlight_hand; //public AudioSource pickup; public bool interactable;

void OnTriggerStay(Collider other) { if (other.CompareTag("MainCamera")) { inttext.SetActive(true); interactable = true; } } void OnTriggerExit(Collider other) { if (other.CompareTag("MainCamera")) { inttext.SetActive(false); interactable = false; } } void Update() { if (interactable == true) { if (Input.GetKeyDown(KeyCode.E)) { inttext.SetActive(false); interactable = false; //pickup.Play(); flashlight_hand.SetActive(true); flashlight_table.SetActive(false); } } } }

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