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how to use glMultMatrix() instead of glTranslate()? glTranslatef(TranslationForX, TranslationForY, 0.0f); glTranslatef(285, 255.0f, 0.0f); glRotatef(orientation, 0.0f, 0.0f, 1.0f); glScalef(scalingForX, scalingForY, 1.0f); glTranslatef(-285, -255, 0.0f);

how to use glMultMatrix() instead of glTranslate()?

glTranslatef(TranslationForX, TranslationForY, 0.0f);

glTranslatef(285, 255.0f, 0.0f);

glRotatef(orientation, 0.0f, 0.0f, 1.0f);

glScalef(scalingForX, scalingForY, 1.0f);

glTranslatef(-285, -255, 0.0f);

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