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how to use glMultMatrix() instead of glTranslate()? glTranslatef(TranslationForX, TranslationForY, 0.0f); glTranslatef(285, 255.0f, 0.0f); glRotatef(orientation, 0.0f, 0.0f, 1.0f); glScalef(scalingForX, scalingForY, 1.0f); glTranslatef(-285, -255, 0.0f);
how to use glMultMatrix() instead of glTranslate()?
glTranslatef(TranslationForX, TranslationForY, 0.0f);
glTranslatef(285, 255.0f, 0.0f);
glRotatef(orientation, 0.0f, 0.0f, 1.0f);
glScalef(scalingForX, scalingForY, 1.0f);
glTranslatef(-285, -255, 0.0f);
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