Question
HTML && JS This is my Create-food-item.html and app.js files I need to let AddIngredients button can catch text from form and send into Ingredient
HTML && JS
This is my Create-food-item.html and app.js files
I need to let AddIngredients button can catch text from form and send into Ingredient table &&
let Addfood button can catch form data from Name, Image, Description, and Ingredient ....
-----------------Create food item.html -----------------------
Add new food
-------------------------app.js-------------------------
// single state store class Store { constructor (storage) { this.storage = storage; // assuming local storage will be passed in as storage // these are the key name you can use in Store this.CART_KEY = 'CART'; this.QUEUE_KEY = 'QUEUE'; this.FOODS_KEY = 'FOODS'; }
// you can get item by store.cartItems get cartItems () { return JSON.parse(this.storage.getItem(this.CART_KEY)); }
// to call setter, simply "assign" like store.cartItems = something set cartItems (cartItems) { this.storage.setItem(this.CART_KEY, JSON.stringify(cartItems)); }
get queue () { return JSON.parse(this.storage.getItem(this.QUEUE_KEY)); }
set queue (queue) { this.storage.setItem(this.QUEUE_KEY, JSON.stringify(queue)); }
get foods () { return JSON.parse(this.storage.getItem(this.FOODS_KEY)); }
set foods (foods) { this.storage.setItem(this.FOODS_KEY, JSON.stringify(foods)); } }
class Cart { // take dom element into JavaScript class to attachment events constructor(root, store) { this.root = root; this.store = store; this.items = this.store.cartItems; this.init(); }
init () { // Render a list of items under root element this.render(); // TODO: attach remove cart items to rendered HTML }
destroy () { // TODO: remove all the events attached from init }
// remove an item from shopping cart removeItem (item) {
// TODO: logic to remove an item from cart // call render method when the item is removed to update view this.render(); }
placeOrder () { // add item to statuses in store as status "in progress" }
addItemtoCart() { let result = ''; for(var i = 0; i < this.store.cartItems.length; i ++){ result += `
return result; }
// render a list of item under root element render () { console.log(this.store.cartItems);
let tbody = this.root.querySelector('tbody'); let thead = this.root.querySelector('thead'); this.td = `${this.addItemtoCart()}`; // using innerHTML to render a list of table row item under tbody tbody.innerHTML = this.addItemtoCart();
let deletebutton = this.root.querySelectorAll('.deletebutton'); for(var i = 0; i < deletebutton.length; i ++){ let deleteBtn = deletebutton[i]; let deletelist = this.store.cartItems; let index = i; deleteBtn.addEventListener('click',( )=>{ deletelist.splice(index,1); this.store.cartItems = deletelist; alert("delete item"); this.render(); }); } } }
class CheckoutButton { constructor(root, store) { this.root = root; this.store = store; this.onClick = () => this.addItemToCart(); this.init(); }
init () { this.root.addEventListener('click', this.onClick); }
destroy () { }
addItemToCart () { // hint: you can use `dataset` to access data attributes // See passing data from HTML to JavaScript from course note let cartItems = this.store.cartItems || []; // TODO: replace with actual item console.log(this.root.dataset); cartItems.push({ name: this.root.dataset.name, price: this.root.dataset.price }); console.log(cartItems); this.store.cartItems = cartItems; } }
class StatusTable { // take dom element into JavaScript class to attachment events constructor(root, store) { this.root = root; this.store = store; init(); }
init () { // attach click event listener to table header row on each column render(); }
destroy () { // remove all the events attached from init }
sort (columnName) { // after sorting the array of statuses, re render item to update view render(); }
// render rows of items under table using root.innerHTML render () {
} }
// DOMContentLoaded event will allow us to run the following function when // everything is ready. Think of the following code will only be executed by // the end of document document.addEventListener('DOMContentLoaded', () => { // use querySelector to find the table element (preferably by id selector) // let statusTable = document.querySelector(''); // // use querySelector to find the cart element (preferably by id selector) let cart = document.querySelector('.cart-table'); let checkoutButtons = document.querySelectorAll('.checkout-button'); let addfoodbutton = document.querySelectorAll('.Add-food-button'); let AddIngredients = document.querySelectorAll('.Ingredients-button');
console.log(addfoodbutton); console.log(AddIngredients);
let store = new Store(window.localStorage); // if (table) { // new StatusTable(table, store); // } if (cart) { new Cart(cart, store); } if (checkoutButtons && checkoutButtons.length) { for (var i = 0; i < checkoutButtons.length; i ++) { new CheckoutButton(checkoutButtons[i], store); } } if(AddIngredients && AddIngredients.length){ for(var i =0; i if(addfoodbutton && addfoodbutton.length){ for(var i =0; i < addfoodbutton.length; i++){ new CreateFood(addfoodbutton[i], store); } } }); // continue from Lab2 with Store, CheckoutButton, Cart components class Inventory { constructor(root, store) { this.root = root; this.store = store; this.init(); } init () { this.render(); // TODO: attach event listeners like click to remove items after rendering } destroy () { // TODO: remove event listeners added from the init above } removeItem (itemName) { // TODO: function to remove item given item name from store } render () { // using innerHTML to render inventory listing } } class Menu { constructor(root, store) { this.root = root; this.store = store; this.init(); } init () { this.render(); } render () { // TODO: render a list of food menu from store using innerHTML } } class CreateFood { constructor(root, store) { this.root = root; // root should be the container of the form itself this.store = store; this.init(); } init () { // attach click event to create button } createFood () { // will need to do querySelector to find out every single form element // to get their values before creating a new food // after creating a new food item, add it to store } }
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