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I am writing minesweeper game but can't make it work for chapter 8 ex 15 of my C++ book on visual studio code . Can

I am writing minesweeper game but can't make it work for chapter 8 ex 15 of my C++ book on visual studio code . Can Someone Help me with that?

#include

#include

#include

using namespace std; // This line can be removed and replaced with individual "std::"s for every cout, cin, and endl

// however for the purpose of this program it didn't really seem necesarry for me to do this here.

const int DIMX = 6, DIMY = 6;

const int MINE = -1, MINES = 6;

const char COVERED = 'X', UNCOVERED = ' ', FLAG = 'F';

int highscore = 999999; // Highscore = How fast the game was completed.

int state[DIMX][DIMY];

char display[DIMX][DIMY];

string name = "Anonymous";

string highscore_name = "Anonymous";

int start_s = 0;

void init(); // Initialize game states

int countSurroundingMines(int x, int y); // Helper function used by init

void reveal(int x, int y);

void player(); // Handles player input

void placeFlag();

void uncover();

void print(); // Displays the minefield

bool isWin();

bool isLose();

bool playNewGame();

int main()

{

cout << "Welcome to MineSweeper! ";

init();

bool playing = true;

while (playing)

{

print();

player();

if (isWin())

{

cout << " Congratulations!! " << name << " you Win!" << endl;

int stop_s = clock();

double time = (stop_s - start_s) / double(CLOCKS_PER_SEC); // Seconds

if (time < highscore)

{

cout << "You set a new score with the time: " << time << "!" << endl;

time = highscore;

name = highscore_name;

}

else

{

cout << "Your time was: " << time << " seconds! ";

cout << "Unfortunately that is longer than " << highscore_name << "'s score highscore of: " << highscore << endl;

}

playing = false;

}

else if (isLose())

{

cout << " I'm sorry, " << name << " you have hit a mine and lost." << endl;

int stop_s = clock();

double time = (stop_s - start_s) / double(CLOCKS_PER_SEC); // Seconds

cout << "Your time was: " << time << " seconds! ";

playing = false;

}

if (!playing)

{

playing = playNewGame();

if (playing)

{init();}

}

}

cout << "Exiting Minesweeper!" << endl;

return 0;

}

void init()

{

cout << " New Game! " << endl;

cout << "Please enter your name: ";

cin >> name;

start_s = clock();

// Set display to "uncovered"

for (int y = 0; y < DIMY; y++)

{

for (int x = 0; x < DIMX; x++)

{display[x][y] = COVERED;}

}

// Initialize mines

srand(time(0));

for (int i = 0; i < MINES; i++)

{

bool placed = false;

while (!placed)

{

int x = rand() % DIMX;

int y = rand() % DIMY;

if (state[x][y] != MINE) // Check if mine is not set

{

placed = true;

state[x][y] = MINE;

}

}

}

// Place the hint numbers

for (int y = 0; y < DIMY; y++)

{

for (int x = 0; x < DIMX; x++)

{state[x][y] = countSurroundingMines(x, y);}

}

}

bool playNewGame()

{

bool selected = false;

while (!selected)

{

char choice;

cout << "Play another game? Y or N" << endl;

cin >> choice;

if (choice == 'N' || choice == 'n') {

return false;

selected = true;

} else if (choice == 'Y' || choice == 'y') {

return true;

selected = true;

} else {

cout << "Error: Invalid choice selection. Please try again." << endl; playNewGame();

}

}

}

void reveal(int x, int y)

{

if (x >= 0 && x < DIMX && y >= 0 && y < DIMY) // Checks that x & y are valid

{

if (display[x][y] == UNCOVERED)

{return;}

display[x][y] = UNCOVERED;

if (state[x][y] == MINE || state[x][y] != 0)

{return;}

reveal(x - 1, y - 1);

reveal(x, y - 1);

reveal(x + 1, y - 1);

reveal(x - 1, y);

reveal(x + 1, y);

reveal(x - 1, y + 1);

reveal(x, y + 1);

reveal(x + 1, y + 1);

}

else { return; }

}

/*

[x-1, y-1] [x, y-1] [x+1, y-1]

[x-1, y ] [x, y ] [x+1, y ]

[x-1, y+1] [x, y+1] [x+1, y+1]

*/

int countSurroundingMines(int x, int y)

{

if (state[x][y] == MINE)

{

return MINE;

}

int num = 0;

if (x > 0 && y > 0) { if (state[x - 1][y - 1] == MINE) { num++; } } // Top Left

if (y > 0) { if (state[x][y - 1] == MINE) { num++; } } // Top

if (x < DIMX - 1 && y > 0) { if (state[x + 1][y - 1] == MINE) { num++; } } // Top Right

if (x > 0) { if (state[x - 1][y] == MINE) { num++; } } // Left

if (x < DIMX - 1) { if (state[x + 1][y] == MINE) { num++; } } // Right

if (y < DIMY - 1) { if (state[x][y + 1] == MINE) { num++; } } // Bottom

if (x > 0 && y < DIMY - 1) { if (state[x - 1][y + 1] == MINE) { num++; } } // Bottom Left

if (y < DIMY - 1) { if (state[x][y + 1] == MINE) { num++; } } // Bottom

if (x < DIMX - 1 && y < DIMY - 1) { if (state[x + 1][y + 1] == MINE) { num++; } } // Bottom Right

return num;

}

bool isWin()

{

bool win = true;

for (int y = 0; y < DIMY; y++)

{

for (int x = 0; x < DIMX; x++)

{

win &= ((display[x][y] == UNCOVERED && state[x][y] != MINE) ||

((display[x][y] == COVERED || display[x][y] == FLAG) && state[x][y] == MINE));

}

}

return win;

}

bool isLose()

{

for (int y = 0; y < DIMY; y++)

{

for (int x = 0; x < DIMX; x++)

{

if (display[x][y] == UNCOVERED && state[x][y] == MINE)

{return true;}

}

}

return false;

}

void player()

{

cout << " Command list: ";

cout << " Enter 'S' to Sweep a coordinate" << endl;

cout << " Enter 'F' to place a flag" << endl;

cout << " Enter 'N' to start a new game" << endl;

cout << " Enter 'Q' to quit program." << endl;

cout << endl;

bool selected = false;

while (!selected)

{

char choice;

cin >> choice;

if (choice == 'S' || choice == 's')

{

uncover();

selected = true;

} else if (choice == 'F' || choice == 'f') {

placeFlag();

selected = true;

} else if (choice == 'N' || choice == 'n') {

init();

selected = true;

} else if (choice == 'Q' || choice == 'q') {

exit(EXIT_SUCCESS);

} else {

cout << "Error: Choice not in command list, please try again." << endl;

player();

}

}

}

void uncover()

{

bool selected = false;

while (!selected)

{

int x;

int y;

cout << "Input X (1 - " << (DIMX) << ")" << endl;

cin >> x;

cout << "Input Y (1 - " << (DIMY) << ")" << endl;

cin >> y;

x--;

y--;

if (x >= 0 && x < DIMX && y >= 0 && y < DIMY)

{

reveal(x, y); // Call recursive reveal algorithm

selected = true;

}

else { cout << "(X,Y) Values out of range!" << endl; }

}

}

void placeFlag()

{

bool selected = false;

while (!selected)

{

int x;

int y;

cout << "Input X (1 - " << (DIMX) << ")" << endl;

cin >> x;

cout << "Input Y (1 - " << (DIMY) << ")" << endl;

cin >> y;

x--;

y--;

if (x >= 0 && x < DIMX && y >= 0 && y < DIMY)

{

display[x][y] = FLAG;

selected = true;

}

else

{cout << "(X,Y) Values out of range!" << endl;}

}

}

void print()

{

cout << " ";

for (int x = 0; x < DIMX; x++)

{cout << (x + 1) << " ";}

cout << endl << "";

for (int x = 0; x < DIMX; x++)

{cout << "";}

cout << endl;

for (int y = 0; y < DIMY; y++)

{

cout << (y + 1) << " ";

for (int x = 0; x < DIMX; x++)

{

if (display[x][y] == COVERED || display[x][y] == 'F')

{cout << display[x][y] << " ";}

else // Display the state

{

if (state[x][y] == MINE)

{cout << "@ ";}

else

{

if (state[x][y] == 0)

{cout << " ";}

else

{cout << state[x][y] << " ";}

}

}

}

cout << endl;

}

}

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