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I have a listbox as seen in this picture I have uploaded. When I click New, it creates a new item in this listbox called

I have a listbox as seen in this picture I have uploaded. When I click New, it creates a new item in this listbox called New Render Job Item, afterwards I have to click on the item and click rename button to rename it to what I want, however I find this inconvenient. How can I make it so that when it creates a new item, that the listbox is automatically highlighted (and checked), and that I can specifically rename the item inside of the listbox. Please give me the steps for this using XAML and IronPython or C#
Here is some info from the XAML and Iron Python pages I have
Iron Python new_render_job function:
def new_render_job(self):
try:
# Create a new Render Group object with no views, design options, or material links
view_names_str =""
design_options_str =""
families_str =""
mat_groups_str =""
render_job_name = view_names_str +"/"+ design_options_str +"/"+ families_str +"/"+ mat_groups_str
print(render_job_name)
# Attempt to create a new MyRenderJob instance
render_job_object = MyRenderJob(render_job_name)
render_job_object.Name = "New Render Job"
self.render_jobs_list.append(render_job_object)
self.UI_ListBox_RenderJobs.ItemsSource = self.render_jobs_list
self.UI_ListBox_RenderJobs.Items.Refresh()
except Exception as ex:
print("An error occurred while creating a new render job: {}".format(ex))
# Optionally, handle the error in a specific way, like logging or showing a message to the user
Main Class
class ViewModel(my_WPF):
context_mode = 'show'
view_mode = 'singular'
context_transp =0
context_color = Color(255,255,255)
warning_color = Color(255,0,0)
count_views_total =1
count_view_current =1
def __init__(self):
path_xaml_file = xaml_path
wpf.LoadComponent(self, path_xaml_file)
self.UI_ListBox_DesignOptions.ItemsSource = new_design_option_names
self.UI_ListBox_FamilyGroups.ItemsSource = new_family_group_names
self.UI_ListBox_MaterialGroups.ItemsSource = my_material_groups_list
self.UI_ListBox_ViI have a listbox as seen in this picture I have uploaded. When I click New, it creates a new item in this listbox called New Render Job Item, afterwards I have to click on the item and click rename button to rename it to what I want, however I find this inconvenient. How can I make it so that when it creates a new item, that the listbox is automatically highlighted (and checked), and that I can specifically rename the item inside of the listbox. Please give me the steps for this using XAML and IronPython or C#
Here is some info from the XAML and Iron Python pages I have
Iron Python new_render_job function:
def new_render_job(self):
try:
# Create a new Render Group object with no views, design options, or material links
view_names_str =""
design_options_str =""
families_str =""
mat_groups_str ="" render_job_name = view_names_str +"/"+ design_options_str +"/"+ families_str +"/"+ mat_groups_str
print(render_job_name)
# Attempt to create a new MyRenderJob instance
render_job_object = MyRenderJob(render_job_name)
render_job_object.Name = "New Render Job"
self.render_jobs_list.append(render_job_object)
self.UI_ListBox_RenderJobs.ItemsSource = self.render_jobs_list
self.UI_ListBox_RenderJobs.Items.Refresh()
except Exception as ex:
print("An error occurred while creating a new render job: {}".format(ex))
# Optionally, handle the error in a specific way, like logging or showing a message to the user
Main Class
class ViewModel(my_WPF):
context_mode = 'show'
view_mode = 'singular'
context_transp =0
context_color = Color(255,255,255)
warning_color = Color(255,0,0)
count_views_total =1
count_view_current =1
def __init__(self):
path_xaml_file = xaml_path
wpf.LoadComponent(self, path_xaml_file)
self.UI_ListBox_DesignOptions.ItemsSource = new_design_option_names
self.UI_ListBox_FamilyGroups.ItemsSource = new_family_group_names
self.UI_ListBox_MaterialGroups.ItemsSource = my_material_groups_list
self.UI_ListBox_Views.ItemsSource = wrapped_views
self.UI_ListBox_RenderJobs.ItemsSource = self.render_jobs_list
self.UI_ListBox_RenderGroups.ItemsSource = my_render_groups_list
self.set_owner(uiapp)
def set_owner(self, uiapp):
# Obtain the Revit main window handle
revit_window_handle = uiapp.MainWindowHandle
window_interop_helper = WindowInteropHelper(self)
window_interop_helper.Owner = revit_window_handle
def show_window(self):
self.ShowDialog()

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