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I know how to do this problem using an array, but I do not understand linkedlist. Please help. implement the LinkedList ADT [the declaration is

I know how to do this problem using an array, but I do not understand linkedlist. Please help.

implement the LinkedList ADT [the declaration is given in ListLinked.h]

- implement the following operations:

- constructor, copy constructor, assignment operator, destructor; (30 pts)

- insert; (10 pts)

- implement the LinkedList ADT [the declaration is given in ListLinked.h]

- implement the following operations:

- remove, replace, clear; (30 pts)

- isFull, isEmpty; (10 pts)

- gotoBeginning, gotoEnd, gotoNext, gotoPrior, getCursor; (20 pts)

- finish Test Plan 5-1, and change data type from a character to an integer (change the value of LAB5_TEST1 from 0 to 1 in config.h) to finish Test Plan 5-2;

config.h:

/**

* Linked List class (Lab 5) configuration file.

* Activate test #N by defining the corresponding LAB5_TESTN to have the

value 1.

*/

#define LAB5_TEST1 0 // 1 means test with int instead of char

#define LAB5_TEST2 0 // Activate moveToBeginning (prog exercise 2)

#define LAB5_TEST3 0 // Activate insertBefore (prog exercise 3)

ListLinked.h:

//--------------------------------------------------------------------

//

// Laboratory 5 ListLinked.h

//

// Class declaration for the linked implementation of the List ADT

//

//--------------------------------------------------------------------

#ifndef LISTLINKED_H

#define LISTLINKED_H

#include

#include

using namespace std;

template

class List {

public:

List(int ignored = 0);

List(const List& other);

List& operator=(const List& other);

~List();

void insert(const DataType& newDataItem) throw (logic_error);

void remove() throw (logic_error);

void replace(const DataType& newDataItem) throw (logic_error);

void clear();

bool isEmpty() const;

bool isFull() const;

void gotoBeginning() throw (logic_error);

void gotoEnd() throw (logic_error);

bool gotoNext() throw (logic_error);

bool gotoPrior() throw (logic_error);

DataType getCursor() const throw (logic_error);

// Programming exercise 2

void moveToBeginning () throw (logic_error);

// Programming exercise 3

void insertBefore(const DataType& newDataItem) throw (logic_error);

void showStructure() const;

private:

class ListNode {

public:

ListNode(const DataType& nodeData, ListNode* nextPtr);

DataType dataItem;

ListNode* next;

};

ListNode* head;

ListNode* cursor;

};

#endif

ListLinked.cpp:

#include "ListLinked.h"

// ListNode member functions

template

List::ListNode::ListNode(const DataType& nodeData, ListNode*

nextPtr)

{

this->dataItem = nodeData;

this->next = nextPtr;

}

// List member functions

template

List::List(int ignored = 0)

{

}

template

List::List(const List& other)

{

}

template

List& List::operator=(const List& other)

{

}

template

List::~List()

{

}

template

void List::insert(const DataType& newDataItem) throw

(logic_error)

{

}

template

void List::remove() throw (logic_error)

{

}

template

void List::replace(const DataType& newDataItem) throw

(logic_error)

{

}

template

void List::clear()

#include "ListLinked.h"

// ListNode member functions

template

List::ListNode::ListNode(const DataType& nodeData, ListNode*

nextPtr)

{

this->dataItem = nodeData;

this->next = nextPtr;

}

// List member functions

template

List::List(int ignored = 0)

{

}

template

List::List(const List& other)

{

}

template

List& List::operator=(const List& other)

{

}

template

List::~List()

{

}

template

void List::insert(const DataType& newDataItem) throw

(logic_error)

{

}

template

void List::remove() throw (logic_error)

{

}

template

void List::replace(const DataType& newDataItem) throw

(logic_error)

{

}

template

void List::clear()

{

}

template

bool List::isEmpty() const

{

return false;

}

template

bool List::isFull() const

{

return false;

}

template

void List::gotoBeginning() throw (logic_error)

{

}

template

void List::gotoEnd() throw (logic_error)

{

}

template

bool List::gotoNext() throw (logic_error)

{

return false;

}

template

bool List::gotoPrior() throw (logic_error)

{

return false;

}

template

DataType List::getCursor() const throw (logic_error)

{

DataType t;

return t;

}

template

void List::moveToBeginning () throw (logic_error)

{

}

template

void List::insertBefore(const DataType& newDataItem) throw

(logic_error)

{

}

{

}

template

bool List::isEmpty() const

{

return false;

}

template

bool List::isFull() const

{

return false;

}

template

void List::gotoBeginning() throw (logic_error)

{

}

template

void List::gotoEnd() throw (logic_error)

{

}

template

bool List::gotoNext() throw (logic_error)

{

return false;

}

template

bool List::gotoPrior() throw (logic_error)

{

return false;

}

template

DataType List::getCursor() const throw (logic_error)

{

DataType t;

return t;

}

template

void List::moveToBeginning () throw (logic_error)

{

}

template

void List::insertBefore(const DataType& newDataItem) throw

(logic_error)

{

}

#include "show5.cpp"

show5.cpp:

//--------------------------------------------------------------------

// show5.cpp: includes implementation of showStructure

//--------------------------------------------------------------------

template

void List::showStructure() const

// Outputs the items in a list. If the list is empty, outputs

// "Empty list". This operation is intended for testing and

// debugging purposes only.

{

if ( isEmpty() )

{

cout << "Empty list" << endl;

}

else

{

for (ListNode* temp = head; temp != 0; temp = temp->next) {

if (temp == cursor) {

cout << "[";

}

// Assumes that dataItem can be printed via << because

// is is either primitive or operator<< is overloaded.

cout << temp->dataItem;

if (temp == cursor) {

cout << "]";

}

cout << " ";

}

cout << endl;

}

}

test5.cpp:

//--------------------------------------------------------------------

//

// Laboratory 5 test5.cpp

//

// Test program for the operations in the List ADT

//

//--------------------------------------------------------------------

#include

#include "config.h"

#include "ListLinked.cpp"

using namespace std;

void print_help();

int main()

{

#if LAB5_TEST1

List testList; // Test list

int testData; // List data item

#else

List testList; // Test list

char testData; // List data item

#endif

char cmd; // Input command

print_help();

do

{

testList.showStructure(); // Output list

cout << endl << "Command: "; // Read command

cin >> cmd;

if ( cmd == '+' || cmd == '=' || cmd == '#' )

cin >> testData;

switch ( cmd )

{

case 'H' : case 'h':

print_help();

break;

case '+' : // insert

cout << "Insert " << testData << endl;

testList.insert(testData);

break;

case '-' : // remove

cout << "Remove the data item marked by the cursor"

<< endl;

testList.remove();

break;

case '=' : // replace

cout << "Replace the data item marked by the cursor "

<< "with " << testData << endl;

testList.replace(testData);

break;

case '@' : // getCursor

cout << "Element marked by the cursor is "

<< testList.getCursor() << endl;

break;

case '<' : // gotoBeginning

testList.gotoBeginning();

cout << "Go to the beginning of the list" << endl;

break;

case '>' : // gotoEnd

testList.gotoEnd();

cout << "Go to the end of the list" << endl;

break;

case 'N' : case 'n' : // gotoNext

if ( testList.gotoNext() )

cout << "Go to the next data item" << endl;

else

cout << "Failed -- either at the end of the list "

<< "or the list is empty" << endl;

break;

case 'P' : case 'p' : // gotoPrior

if ( testList.gotoPrior() )

cout << "Go to the prior data item" << endl;

else

cout << "Failed -- either at the beginning of the "

<< "list or the list is empty" << endl;

break;

case 'C' : case 'c' : // clear

cout << "Clear the list" << endl;

testList.clear();

break;

case 'E' : case 'e' : // empty

if ( testList.isEmpty() )

cout << "List is empty" << endl;

else

cout << "List is NOT empty" << endl;

break;

case 'F' : case 'f' : // full

if ( testList.isFull() )

cout << "List is full" << endl;

else

cout << "List is NOT full" << endl;

break;

#if LAB5_TEST2

case 'M' : case 'm' : // In-lab Exercise 2

cout << "Move the data item marked by the cursor to the "

<< "beginning of the list" << endl;

testList.moveToBeginning();

break;

#endif

#if LAB5_TEST3

case '#' : // In-lab Exercise 3

cout << "Insert " << testData << " before the "

<< "cursor" << endl;

testList.insertBefore(testData);

break;

#endif

case 'Q' : case 'q' : // Quit test program

break;

default : // Invalid command

cout << "Inactive or invalid command" << endl;

}

}

while ( cin && cmd != 'Q' && cmd != 'q' );

if( ! cin )

{

// This is useful if students are testing the list with ints,

instead of

// chars, and accidentally enter a non-digit char.

cout << "cin read errror" << endl;

}

return 0;

}

void print_help()

{

cout << endl << "Commands:" << endl;

cout << " H : Help (displays this message)" << endl;

cout << " +x : Insert x after the cursor" << endl;

cout << " - : Remove the data item marked by the cursor" << endl;

cout << " =x : Replace the data item marked by the cursor with x"

<< endl;

cout << " @ : Display the data item marked by the cursor" << endl;

cout << " < : Go to the beginning of the list" << endl;

cout << " > : Go to the end of the list" << endl;

cout << " N : Go to the next data item" << endl;

cout << " P : Go to the prior data item" << endl;

cout << " C : Clear the list" << endl;

cout << " E : Empty list?" << endl;

cout << " F : Full list?" << endl;

cout << " M : Move data item marked by cursor to beginning "

<< "(" <<

#if LAB5_TEST2

" Active "

#else

"Inactive "

#endif

<< ": In-lab Ex. 2)" << endl;

cout << " #x : Insert x before the cursor "

<< " (" <<

#if LAB5_TEST3

" Active "

#else

"Inactive "

#endif

<< " : In-lab Ex. 3)" << endl;

cout << " Q : Quit the test program" << endl;

cout << endl;

}

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