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I need help writing 3 functions for the rest of my c++ code. The code is centered around making functions for creating a rectangle using

I need help writing 3 functions for the rest of my c++ code. The code is centered around making functions for creating a rectangle using a premade header file called Point.h. I have done a majority of the code and will include the header files and code. The 3 functions NEED to be in this certain form with these certain parameters. They are Point Rectangle::getCenter(); (Finds center of rectangle" , void Rectangle shift(double x, double y); "Move the rectangle by the given amount in x and y dimensions. Do so by moving the Point your rectangle is based on.", bool Rectangle::contains(Point& p);" Return true if indicated Point is within the rectangle (on edge counts as within)".

Point.h header file:

#ifndef POINT_H
#define POINT_H
 
class Point
{
public:
 Point();
 Point(double startX, double startY);
 
 double getX() const;
 double getY() const;
 void setX(double newX);
 void setY(double newY);
 void translate(double xShift, double yShift);
 bool isSameAs(const Point& other) const;
 double distanceTo(const Point& other) const;
 void print() const;
private:
 double x;
 double y;
};
 
#endif // POINT_H
Rectangle.h:
#ifndef RECTANGLE_H
#define RECTANGLE_H
#include "point.h"
 
class Rectangle
{
private:
 Point upperLeftVertex;
 double height;
 double width;
public:
 Rectangle(Point& p1, double heightValue, double widthValue);
 Rectangle(Point& p1, Point& p2);
 
 Point getUpperLeftVertex() const;
 double getWidth() const;
 double getHeight() const;
 double getArea();
 double getPerimeter();
 Point getCenter();
 void shift(double x, double y);
 bool contains(Point p);
};
 
#endif // RECTANGLE_H
Rectangle.cpp:
#include "Rectangle.h"
#include 
#include 
using namespace std;
 
Rectangle::Rectangle(Point& p1, double heightValue, double widthValue)
{
upperLeftVertex = p1;
height = heightValue;
width = widthValue;
}
 
Rectangle::Rectangle(Point &p1, Point &p2){
 upperLeftVertex = p1;
 height = abs(p1.getY() - p2.getY());
 width = abs(p1.getX() - p2.getX());
}
 
Point Rectangle::getUpperLeftVertex() const{
 return upperLeftVertex;
}
 
double Rectangle::getWidth() const{
 return width;
}
 
double Rectangle::getHeight() const{
 return height;
}
 
double Rectangle::getArea(){
 return width * height;
}
 
double Rectangle::getPerimeter(){
 return (width + height) * 2;
}
 
Point Rectangle::getCenter(){
//YOUR CODE HERE//
}
void Rectangle::shift(double x, double y){
 //YOUR CODE HERE// 
}
bool Rectangle::contains(Point& p){
 //YOUR CODE HERE//
}

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