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import javax.swing. * ; import java.awt. * ; import java.awt.event. * ; import java.io . BufferedReader; import java.io . FileReader; import java.io . IOException; import
import javax.swing.; import java.awt.; import java.awt.event.; import java.ioBufferedReader; import java.ioFileReader; import java.ioIOException; import java.util.ArrayList; import java.util.Random; class EarnDiamondGame private static final int EASY ; private static final int MODERATE ; private static final int DIFFICULT ; private JFrame frame; private JPanel panel; private JTextArea questionArea; private ButtonGroup optionsGroup; private JRadioButton options; private JButton askQuestionButton, playGameButton; private JLabel scoreLabel; private int score ; private ArrayList questions; EarnDiamondGame frame new JFrameEarn Diamond Game"; panel new JPanel; questionArea new JTextArea; optionsGroup new ButtonGroup; options new JRadioButton; for int i ; i ; i optionsi new JRadioButton; optionsGroup.addoptionsi; askQuestionButton new JButtonAsk & Answer"; playGameButton new JButtonPlay Game"; scoreLabel new JLabelScore: score; panel.setLayoutnew GridLayout; panel.addquestionArea; for int i ; i ; i panel.addoptionsi; panel.addaskQuestionButton; panel.addplayGameButton; panel.addscoreLabel; loadQuestions; askQuestionButton.addActionListenernew ActionListener public void actionPerformedActionEvent e askQuestion; ; playGameButton.addActionListenernew ActionListener public void actionPerformedActionEvent e playGame; ; frame.addpanel; frame.setDefaultCloseOperationJFrameEXITONCLOSE; frame.pack; frame.setVisibletrue; private void loadQuestions questions new ArrayList; String csvFile "questions.csv; String line; try BufferedReader br new BufferedReadernew FileReadercsvFile while line brreadLine null String data line.split; questions.adddata; catch IOException e eprintStackTrace; private void askQuestion Random rand new Random; int category getCategory; ArrayList filteredQuestions new ArrayList; for String q : questions if IntegerparseIntq category filteredQuestions.addq; if filteredQuestions.isEmpty int randomIndex rand.nextIntfilteredQuestionssize; String selectedQuestion filteredQuestions.getrandomIndex; questionArea.setTextselectedQuestion; for int i ; i ; i optionsisetTextselectedQuestioni ; int selectedOption ; for int i ; i ; i if optionsiisSelected selectedOption i; break; if selectedOption && optionsselectedOptiongetTextequalsselectedQuestion if category EASY score ; else if category MODERATE score ; else score ; scoreLabel.setTextScore: score; else JOptionPane.showMessageDialogframeNo questions available for selected category."; private void playGame int totalTime score ; Simulated game logic for the matrix and diamond interaction JOptionPane.showMessageDialogframe "You have totalTime seconds for the game."; Simulate game completion after the determined time simulateGameCompletiontotalTime; private void simulateGameCompletionint totalTime Simulate game completion after the specified time try Thread.sleeptotalTime L; catch InterruptedException e eprintStackTrace; JOptionPane.showMessageDialogframe "Game Over! Your time is up; private int getCategory int category ; Add logic to retrieve selected category eg from a GUI element For demonstration purposes, return a random category between to Random ran
import javax.swing.;
import java.awt.;
import java.awt.event.;
import java.ioBufferedReader;
import java.ioFileReader;
import java.ioIOException;
import java.util.ArrayList;
import java.util.Random;
class EarnDiamondGame
private static final int EASY ;
private static final int MODERATE ;
private static final int DIFFICULT ;
private JFrame frame;
private JPanel panel;
private JTextArea questionArea;
private ButtonGroup optionsGroup;
private JRadioButton options;
private JButton askQuestionButton, playGameButton;
private JLabel scoreLabel;
private int score ;
private ArrayList questions;
EarnDiamondGame
frame new JFrameEarn Diamond Game";
panel new JPanel;
questionArea new JTextArea;
optionsGroup new ButtonGroup;
options new JRadioButton;
for int i ; i ; i
optionsi new JRadioButton;
optionsGroup.addoptionsi;
askQuestionButton new JButtonAsk & Answer";
playGameButton new JButtonPlay Game";
scoreLabel new JLabelScore: score;
panel.setLayoutnew GridLayout;
panel.addquestionArea;
for int i ; i ; i
panel.addoptionsi;
panel.addaskQuestionButton;
panel.addplayGameButton;
panel.addscoreLabel;
loadQuestions;
askQuestionButton.addActionListenernew ActionListener
public void actionPerformedActionEvent e
askQuestion;
;
playGameButton.addActionListenernew ActionListener
public void actionPerformedActionEvent e
playGame;
;
frame.addpanel;
frame.setDefaultCloseOperationJFrameEXITONCLOSE;
frame.pack;
frame.setVisibletrue;
private void loadQuestions
questions new ArrayList;
String csvFile "questions.csv;
String line;
try BufferedReader br new BufferedReadernew FileReadercsvFile
while line brreadLine null
String data line.split;
questions.adddata;
catch IOException e
eprintStackTrace;
private void askQuestion
Random rand new Random;
int category getCategory;
ArrayList filteredQuestions new ArrayList;
for String q : questions
if IntegerparseIntq category
filteredQuestions.addq;
if filteredQuestions.isEmpty
int randomIndex rand.nextIntfilteredQuestionssize;
String selectedQuestion filteredQuestions.getrandomIndex;
questionArea.setTextselectedQuestion;
for int i ; i ; i
optionsisetTextselectedQuestioni ;
int selectedOption ;
for int i ; i ; i
if optionsiisSelected
selectedOption i;
break;
if selectedOption && optionsselectedOptiongetTextequalsselectedQuestion
if category EASY
score ;
else if category MODERATE
score ;
else
score ;
scoreLabel.setTextScore: score;
else
JOptionPane.showMessageDialogframeNo questions available for selected category.";
private void playGame
int totalTime score ;
Simulated game logic for the matrix and diamond interaction
JOptionPane.showMessageDialogframe "You have totalTime seconds for the game.";
Simulate game completion after the determined time
simulateGameCompletiontotalTime;
private void simulateGameCompletionint totalTime
Simulate game completion after the specified time
try
Thread.sleeptotalTime L;
catch InterruptedException e
eprintStackTrace;
JOptionPane.showMessageDialogframe "Game Over! Your time is up;
private int getCategory
int category ;
Add logic to retrieve selected category eg from a GUI element
For demonstration purposes, return a random category between to
Random ran
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