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In a three-market chain store game, the competitors (local stores) initially believe that the chain store is crazy with probability 0.1. The payoffs are standard
In a three-market chain store game, the competitors (local stores) initially believe
that the chain store is crazy with probability 0.1. The payoffs are standard (the sane chain
store obtains 0 if it accommodates an entry, a = 2 if there is no entry and ?1 if it fights an
entry; the competitor obtains b = 0:5 if it enters and is accommodated, ?1 if it enters and
is fought, and 0 if it stays out). Assume all players behave according to the SPE.
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