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In C language Only Please! Thanks a lot! Continuing with Bingo Now that we have our Bingo Cards we should play Bingo!!! Create a program

In C language Only Please! Thanks a lot!

Continuing with Bingo

Now that we have our Bingo Cards we should play Bingo!!!

Create a program that will:

do everything from program 2 (create bingo cards), if you didn't get this working just right go see TAs/professor As Soon As Possible

Add an option 4 to your menu for Play Bingo

read in a bingo call (e,g, B6, I17, G57, G65)

checks to see if the bingo call read in is valid (i.e., G65 is not valid)

marks all the boards that have the bingo call

checks to see if there is a winner, for our purposes winning means

5 tokens in a row or column

5 tokens in a diagonal

1 token in each of the 4 corners of the game board

Loop accepting bingo calls until there is a winner, and display an appropriate message specifying which user won, print their bingo card, and how they won (5 in a row with calls B6, I20, ...; 5 in a column with calls ...; 5 on a diagonal with calls ... ; 4 corners with calls ...)

Grading:

35 points style (We will be looking for functions now. So having a function to check for a winner, or initialize the board or, ....)

20 points checking for winner code, we expect to see multiple functions here, 1 function that checks for each way of winning (row, col, diag, 4 corners)

10 points checks for valid bingo calls

10 points appropriate message for winner displayed

10 points game play works until winner is found

5 points recording which calls were received,

10 points marking the boards with the calls that have been received

Program 2:

#include #include #include

int get_random_number(int min, int max) { return min + (rand() % (max - min + 1)); }

int min_for_col(int column_index) { return (column_index * 15) + 1; }

int max_for_col(int column_index) { return (column_index + 1) * 15; }

void print_bingo_card(int cards[5][10][5][5], int player, int card) { int i, j; printf(" B I N G O "); for(i = 0; i < 5; ++i) { for(j = 0; j < 5; ++j) { if(i == 2 && j == 2) { printf(" "); } else { printf("%2d ", cards[player][card][i][j]); } } printf(" "); } printf(" "); }

int main() { srand(time(NULL)); int num_players, num_cards, i, j, k, l, m, num; int bingo_cards[5][10][5][5]; int count[75]; int num_rows = 5, num_cols = 5; int already_exists = 0; printf("Please enter number of players: "); scanf("%d", &num_players); printf("Please enter number of cards per player: "); scanf("%d", &num_cards); for(i = 0; i < num_players; ++i) { for(j = 0; j < num_cards; ++j) { for(k = 0; k < num_cols; ++k) { for(l = 0; l < num_rows; ++l) { while(1) { num = get_random_number(min_for_col(k), max_for_col(k)); already_exists = 0; for(m = 0; m < l; ++m) { if(bingo_cards[i][j][m][k] == num) { already_exists = 1; } } if(already_exists == 0) { break; } } bingo_cards[i][j][l][k] = num; } } } } for(i = 0; i < 75; ++i) { count[i] = 0; } for(i = 0; i < num_players; ++i) { for(j = 0; j < num_cards; ++j) { for(k = 0; k < num_rows; ++k) { for(l = 0; l < num_cols; ++l) { if(!(k == 2 && l == 2)) { count[bingo_cards[i][j][k][l] - 1]++; } } } } } while(1) { printf("1. To select user/bingo card to display "); printf("2. To show histogram "); printf("3. Exit "); printf("Please enter your choice: "); scanf("%d", &i); switch(i) { case 1: printf("Please enter player number(%d - %d): ", 1, num_players); scanf("%d", &j); printf("Please enter card number(%d - %d): ", 1, num_cards); scanf("%d", &k); print_bingo_card(bingo_cards, j - 1, k - 1); break; case 2: for(j = 0; j < 75; ++j) { printf("%2d: ", j + 1); for(k = 0; k < count[j]; ++k) { printf("*"); } printf(" "); } break; case 3: // program exits printf("Invalid choice. Please try again!! "); break; } } return 0; }

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