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In Java, 1. What are some advantages of GUI over console programming? 2. What are the four JFrame constructors? What do each do? 3. How

In Java,

1. What are some advantages of GUI over console programming?

2. What are the four JFrame constructors? What do each do?

3. How can you customize the appearance of a JFrame?

4. How do you change the text of a JLabel? Provide an example.

5. How do you change the font of a JLabel?

6. Describe the FlowLayout manager.

7. What are some of the decisions you must make when extending a JFrame?

8. How do you modify whether or not a JTextField can be edited?

9. Provide an example of an event-driven program.

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