Question
In order to acquire a user who will play our game Bubble Buster 2048, we spend some marketing budget; When a user plays Bubble Buster
In order to acquire a user who will play our game Bubble Buster 2048, we spend some marketing budget;
When a user plays Bubble Buster 2048, he will see ads that will generate revenue;
During the first 7 days, this user has generated $0.35 in ad revenue;
During the first 7 days, the user will generate 70% of the total revenues we can expect from him;
For every user that comes from marketing, an average of 0.7 users come from word of mouth;
Our goal is to make a 40% profit (Profit = Revenues Marketing costs. If we get $100 in revenues, our goal is to get $40 in profit);
Taking this into account, how much should we pay in marketing to acquire 1 user? Please detail your calculations.
3. You have to manage +100 influencers. You have to give them feedback and answer all their questions.
What tool(s) do you have to put in place to enable you to manage a large number of influencers?
5. Explain how you understood the role and what interests you most about it.
Step by Step Solution
There are 3 Steps involved in it
Step: 1
Get Instant Access to Expert-Tailored Solutions
See step-by-step solutions with expert insights and AI powered tools for academic success
Step: 2
Step: 3
Ace Your Homework with AI
Get the answers you need in no time with our AI-driven, step-by-step assistance
Get Started