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In Python, create a class named Coin that inherits from the Die class below: Augment your previous submission with a new class named 'Coin'. Coin
In Python, create a class named Coin that inherits from the Die class below:
Augment your previous submission with a new class named 'Coin'. Coin should inherit from Die, with the following modifications;
- The constructor should not take any arguments; a coin always has two sides
- add a flip() method that uses the roll() method from the parent class. If roll returns 1; flip should return "HEADS". If roll returns a 2, flip should return "TAILS"
- Do not override the roll or rollMultiple methods from the parent class
#!/usr/bin/python # Die and Coin classes go here from random import randint class Die(object): def __init__(self, sides): self.sides = sides def roll(self): return randint(1, self.sides) def rollMultiple(self, number): lst = [] for i in range(number): lst.append(self.roll()) return lst def getSides(self): return self.sides # testing code # please do not edit myCoin = Coin() if myCoin.roll() > 0 and myCoin.roll() < 3: print("test 1 pass") resFlip = myCoin.flip() if resFlip == 'HEADS' or resFlip == "TAILS": print("test 2 pass")
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