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in Unity When my game is over, if the score is the highest score, it asks for the name. I want to move this name

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in Unity When my game is over, if the score is the highest score, it asks for the name. I want to move this name and score to firebase. How can I do it in C#? These codes are in my GameManager Script.
2 bavuru void GameOver() gameOver = true; gameOverPanel.SetActive(true); int highScore = PlayerPrefs.GetInt("HIGHSCORE"); if(score > highScore) Player Prefs.SetInt("HIGHSCORE", score); highscoreText.text = "Congratulations! New High Score: highScoreInput.gameObject.SetActive(true); + score + " " + "Enter your name below"; } else { highscoreText.text = "Your Score: " + score + " " + "High Score: " + highScore; } } O bavuru public void NewHighScore() string highScoreName = highSco Input.text; PlayerPrefs.SetString("HIGHSCORENAME", highScoreName); highScoreInput.gameObject.SetActive(false); highscoreText. text = "Congratulations! " + highScoreName; string[] helperArray = Regex.Split(highscoreText.text, @"\D+"); foreach(string highScore in helperArray) { int numbers; if (int. TryParse(highScore, out numbers)) hash.Add(highScoreName, highScore); }

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