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Instructions Up until now all events have been configured using the this->Bind method. This is useful, or even necessary, in some instances, but for code
Instructions
- Up until now all events have been configured using the this->Bind method. This is useful, or even necessary, in some instances, but for code readability most events should be configured in an event table.
- Add the macrowxDECLARE_EVENT_TABLE(); to the main window header file below the all the methods that have been declared.
- At the top of the main window cpp file, below the #include entries, is where the event table will be declared. See below for an example of how the event table should look.
- The first event to move to the event table is the size change event.
- The same steps will need to be repeated for the drawing panel. The PAINT and LEFT_UP events can be move into the drawing panel event table.
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