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Java Code During each round, players choose a move, which may be either Gdishus, Derflrg, Kullen, Koppang, or Songesand. The rules are: Songesand beats Kullen,
Java Code
During each round, players choose a move, which may be either Gdishus, Derflrg, Kullen, Koppang, or Songesand. The rules are:
- Songesand beats Kullen, Gdishus
- Kullen beats Derflrg, Koppang
- Derflrg beats Songesand, Gdishus
- Gdishus beats Koppang, Kullen
- Koppang beats Songesand, Derflrg
Your program should behave as follows:
- The rules should be printed to the screen
- The user is asked if they'd like to play a round
- if they choose 'y', a round is played
- if they choose 'n', the program ends
- Until the user has chosen to quit, another round is played.
- In a round of play:
- The user is asked to enter a move, which may be either Gdishus, Derflrg, Kullen, Koppang, or Songesand. The program should continue to prompt the user until a valid move is entered.
- The computer makes a move at random. (Hint: remember how we generated random numbers in class.)
- The program prints the computer's move, the user's move, and who is the winner of this round.
- The user is asked if they'd like to continue.
- When the user has decided to quit the game, the program prints the number of:
- rounds played
- times the user won
- times the computer won
/* use named constants */ public static final int GODISHUS = 0; public static final int DERFLURG = 1; public static final int KULLEN = 2; public static final int KOPPANG = 3; public static final int SONGESAND = 4; /* write a method that is passed two moves and returns who wins */ public static boolean userWon(int userMove, int computerMove) { /* good */ if (userMove == GODISHUS && (computerMove == DERFLURG || computerMove == WHATEVER)) /* not as good */ if (userMove == 1 && computerMove == 2 || computerMove .. } /* returns computer's random move */ public static int randMove() { ... } ... /* using the method */ int computerMove = randMove(); System.out.println("computer entered: " + intMoveToString(computerMove)); /* in response to question about what would happen if we really wanted the String representation of a move */ public static String intMoveToString(int m) { if (m == GODISHUS) { return "Godishus"; } else if (m == DERFLURG) { ... } etc. }
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