Question
JAVA Design a class named Shopper to represent a grocery store shopper. The class contains: A private int data field named items that specifies the
JAVA Design a class named Shopper to represent a grocery store shopper. The class contains: A private int data field named items that specifies the number of items in the shoppers cart (default is 0). A private boolean data field named active that specifies whether the shopper is currently shopping (the default is false). A private double data field named budget that specifies the amount the shopper can spend (the default is 100.00). This value is rounded to 2 decimal points A string data field named location that specifies which section of the store the shopper is in (the default is entrance). A no-arg constructor that creates a default shopper. A method named details() that outputs a description for the shopper. If the shopper is active, the method prints the items in cart, active status, budget, and location of the shopper. If the shopper is not active, the method prints the shoppers budget and the text shopper is not in store. Draw the UML diagram for the class. Write a program that creates three Shopper objects. For the first Shopper assign it the following values: items use default active use default budget use default location use default For the second Shopper assign it the following values: items 3 active true budget 50.25 location Produce For the third Shopper assign it the following values: items 0 active false budget 20.99 location use default Call details() using each shopper. Create screenshots of the outputs. Note: Ways to draw UMLs -> Draw.io (Recommended); UMLet; UML Designer; Eclipse add-ons
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