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Last year, the New York Times reported on the problematic ways video games were shaping young minds during the Covid-19 pandemic. This kind of thinking

Last year, the New York Times reported on the problematic ways video games were shaping young minds during the Covid-19 pandemic. This kind of thinking is certainly not new. Video games are often claimed to cause harmful effects, especially when it comes to aggression and violence. Using course readings Areas of Analysis 2: Game overview (Fernandez- Vara, Clara Intro to Game Analysis) explain how one would approach the video games effects question. What concepts and ideas might be helpful for talking about this issue? How might they be applied to addressing the question of video game's effects?

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