Question
Mario Brothers, a game manufacturer, has a new idea for an adventure game. It can market the game as a traditional board game or as
Mario Brothers, a game manufacturer, has a new idea for an adventure game. It can market the game as a traditional board game or as an interactive CD-ROM, but not both. Consider the following cash flows of the two mutually exclusive projects for Mario Brothers. Assume the discount rate for Mario Brothers is 12 percent. |
Year | Board Game | CD-ROM | ||||
0 | $ | 1,200 | $ | 2,700 | ||
1 | 690 | 1,750 | ||||
2 | 950 | 1,570 | ||||
3 | 210 | 800 | ||||
a. | What is the payback period for each project? (Do not round intermediate calculations and round your final answers to 2 decimal places (e.g., 32.16).) |
Payback period | ||
Board game | years | |
CD-ROM | years | |
b. | What is the NPV for each project? (Do not round intermediate calculations and round your final answers to 2 decimal places (e.g., 32.16).) |
NPV | ||
Board game | $ | |
CD-ROM | $ | |
c. | What is the IRR for each project? (Do not round intermediate calculations. Enter your answers as a percent rounded to 2 decimal places (e.g., 32.16).) |
IRR | ||
Board game | % | |
CD-ROM | % | |
d. | What is the incremental IRR? (Do not round intermediate calculations. Enter your answer as a percent rounded to 2 decimal places (e.g., 32.16).) |
Incremental IRR | % |
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