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modify the clock pane class by adding the numbers 1, 2, 3, 4, 5,6,7,8,9,10,11,12 and adding the tick lines of dahes Modified code: import java.util.Calendar;

modify the clock pane class by adding the numbers 1, 2, 3, 4, 5,6,7,8,9,10,11,12 and adding the tick lines of dahes

Modified code:

import java.util.Calendar;

import java.util.GregorianCalendar;

import javafx.scene.layout.Pane;

import javafx.scene.paint.Color;

import javafx.scene.shape.Circle;

import javafx.scene.shape.Line;

import javafx.scene.text.Text;

public class ClockPane extends Pane {

private int hour;

private int minute;

private int second;

//Add custom width and height

private double width;

private double height;

/** Construct a default clock with the current time */

public ClockPane() {

setCurrentTime(); }

/** Construct a clock with specified hour, minute, and second */

public ClockPane(int hour, int minute, int second) { this.hour = hour; this.minute = minute; this.second = second; } /** Construct a clock with specified hour, minute, and second */ public ClockPane(int hour, int minute, int second,double width,double height) { this.hour = hour; this.minute = minute; this.second = second; this.width = width; this.height = height; } /** Return hour */ public int getHour() { return hour; } /** Set a new hour */ public void setHour(int hour) { this.hour = hour; paintClock(); } /** Return minute */ public int getMinute() { return minute; } /** Set a new minute */ public void setMinute(int minute) { this.minute = minute; paintClock(); } /** Return second */ public int getSecond() { return second; } /** Set a new second */ public void setSecond(int second) { this.second = second; paintClock(); } /* Set the current time for the clock */ public void setCurrentTime() { // Construct a calendar for the current date and time Calendar calendar = new GregorianCalendar(); // Set current hour, minute and second this.hour = calendar.get(Calendar.HOUR_OF_DAY); this.minute = calendar.get(Calendar.MINUTE); this.second = calendar.get(Calendar.SECOND); paintClock(); // Repaint the clock } /** Paint the clock */ private void paintClock() { // Initialize clock parameters //Use custom width and height double clockRadius = Math.min(width, height) * 0.8 * 0.5; double centerX = width / 2; double centerY = height / 2; // Draw circle Circle circle = new Circle(centerX, centerY, clockRadius); circle.setFill(Color.WHITE); circle.setStroke(Color.BLACK); Text t1 = new Text(centerX - 5, centerY - clockRadius + 12, "12"); Text t2 = new Text(centerX - clockRadius + 3, centerY + 5, "9"); Text t3 = new Text(centerX + clockRadius - 10, centerY + 3, "3"); Text t4 = new Text(centerX - 3, centerY + clockRadius - 3, "6"); // Draw second hand double sLength = clockRadius * 0.8; double secondX = centerX + sLength * Math.sin(second * (2 * Math.PI / 60)); double secondY = centerY - sLength * Math.cos(second * (2 * Math.PI / 60)); Line sLine = new Line(centerX, centerY, secondX, secondY); sLine.setStroke(Color.RED); // Draw minute hand double mLength = clockRadius * 0.65; double xMinute = centerX + mLength * Math.sin(minute * (2 * Math.PI / 60)); double minuteY = centerY - mLength * Math.cos(minute * (2 * Math.PI / 60)); Line mLine = new Line(centerX, centerY, xMinute, minuteY); mLine.setStroke(Color.BLUE); // Draw hour hand double hLength = clockRadius * 0.5; double hourX = centerX + hLength * Math.sin((hour % 12 + minute / 60.0) * (2 * Math.PI / 12)); double hourY = centerY - hLength * Math.cos((hour % 12 + minute / 60.0) * (2 * Math.PI / 12)); Line hLine = new Line(centerX, centerY, hourX, hourY); hLine.setStroke(Color.GREEN); getChildren().clear(); getChildren().addAll(circle, t1, t2, t3, t4, sLine, mLine, hLine); } @Override public void setWidth(double width) { super.setWidth(width); paintClock(); } @Override public void setHeight(double height) { super.setHeight(height); paintClock(); } } //Clock driver class: import javafx.application.Application; import javafx.scene.Scene; import javafx.scene.layout.HBox; import javafx.stage.Stage; public class Clock extends Application { @Override public void start(Stage primaryStage) { double height = 400; double width = 400; //Create clock pane with height & width ClockPane clock = new ClockPane(4, 20, 45, width / 2, height/2); HBox hBox = new HBox(clock); Scene scene = new Scene(hBox, width, height); primaryStage.setScene(scene); primaryStage.setTitle("Clock"); primaryStage.show(); } public static void main(String[] args) { Application.launch(args); } }

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