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Modify the existing vector's contents, by erasing 200, then inserting 100 and 102 in the shown locations. Use Vector ADT's erase() and insert() only. Sample

Modify the existing vector's contents, by erasing 200, then inserting 100 and 102 in the shown locations. Use Vector ADT's erase() and insert() only. Sample output of below program:

100 101 102 103

#include #include

// struct and typedef declaration for Vector ADT typedef struct vector_struct { int* elements; unsigned int size; } vector;

// Initialize vector with specified size void vector_create(vector* v, unsigned int vectorSize) { int i;

if (v == NULL) return;

v->elements = (int*)malloc(vectorSize * sizeof(int)); v->size = vectorSize; for (i = 0; i < v->size; ++i) { v->elements[i] = 0; } } // Resize the size of the vector void vector_resize(vector* v, unsigned int vectorSize) { int oldSize; int i; if (v == NULL) return;

oldSize = v->size; v->elements = (int*)realloc(v->elements, vectorSize * sizeof(int)); v->size = vectorSize; for (i = oldSize; i < v->size; ++i) { v->elements[i] = 0; } } // Return pointer to element at specified index int* vector_at(vector* v, unsigned int index) { if (v == NULL || index >= v->size) return NULL;

return &(v->elements[index]); } // Insert new value at specified index void vector_insert(vector* v, unsigned int index, int value) { int i;

if (v == NULL || index > v->size) return;

vector_resize(v, v->size + 1); for (i = v->size - 1; i > index; --i) { v->elements[i] = v->elements[i-1]; } v->elements[index] = value; } // Insert new value at end of vector void vector_push_back(vector* v, int value) { vector_insert(v, v->size, value); } // Erase (remove) value at specified index void vector_erase(vector* v, unsigned int index) { int i;

if (v == NULL || index >= v->size) return;

for (i = index; i < v->size - 1; ++i) { v->elements[i] = v->elements[i+1]; } vector_resize(v, v->size - 1); } // Return number of elements within vector int vector_size(vector* v) { if (v == NULL) return -1;

return v->size; }

void PrintVectors(vector* numberList) { int i; for (i = 0; i < vector_size(numberList); ++i) { printf("%d ", *vector_at(numberList, i)); } printf(" "); }

int main(void) { vector numberList; vector_create(&numberList, 0);

// Populate vector with 101 200 103 vector_push_back(&numberList, 101); vector_push_back(&numberList, 200); vector_push_back(&numberList, 103);

// Erase 200 then insert 100 and 102

/* Your solution goes here */

PrintVectors(&numberList);

return 0; }

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