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move(){ // YOUR CODE HERE (4 lines) } applyForce(f){ this.acceleration.add(f); } interaction(){ if (keyIsDown(LEFT_ARROW)){ this.applyForce(createVector(-0.1, 0)); } if (keyIsDown(RIGHT_ARROW)){ this.applyForce(createVector(+0.1, 0)); } if (keyIsDown(UP_ARROW)){ this.applyForce(createVector(0,
move(){
// YOUR CODE HERE (4 lines)
}
applyForce(f){
this.acceleration.add(f);
}
interaction(){
if (keyIsDown(LEFT_ARROW)){
this.applyForce(createVector(-0.1, 0));
}
if (keyIsDown(RIGHT_ARROW)){
this.applyForce(createVector(+0.1, 0));
}
if (keyIsDown(UP_ARROW)){
this.applyForce(createVector(0, +0.1));
}
if (keyIsDown(DOWN_ARROW)){
this.applyForce(createVector(0, -0.1));
}
} How do I input coding that allows the move function to make the spaceship adjust itself in space?
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