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move(){ // YOUR CODE HERE (4 lines) } applyForce(f){ this.acceleration.add(f); } interaction(){ if (keyIsDown(LEFT_ARROW)){ this.applyForce(createVector(-0.1, 0)); } if (keyIsDown(RIGHT_ARROW)){ this.applyForce(createVector(+0.1, 0)); } if (keyIsDown(UP_ARROW)){ this.applyForce(createVector(0,

move(){

// YOUR CODE HERE (4 lines)

}

applyForce(f){

this.acceleration.add(f);

}

interaction(){

if (keyIsDown(LEFT_ARROW)){

this.applyForce(createVector(-0.1, 0));

}

if (keyIsDown(RIGHT_ARROW)){

this.applyForce(createVector(+0.1, 0));

}

if (keyIsDown(UP_ARROW)){

this.applyForce(createVector(0, +0.1));

}

if (keyIsDown(DOWN_ARROW)){

this.applyForce(createVector(0, -0.1));

}

} How do I input coding that allows the move function to make the spaceship adjust itself in space?

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