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*Must Be Done In Java Swing* Turtle Hare Race Use two Timer objects to write a program to simulate the race between turtle and hare.

*Must Be Done In Java Swing*

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Turtle Hare Race Use two Timer objects to write a program to simulate the race between turtle and hare. The hare runs faster than the turtle, but it may sleep once or twice during each race. You should take the following requirements into account: The user is allowed to define whether the hare will not sleep, will sleep once, or will sleep twice during the race, by clicking point(s) along the lane. If the user clicks more than twice, only the first two should be considered. The user is allowed to define the speed of the turtle and of the hare. The two numbers input from the user indicate the numbers of milliseconds for each step of the tortoise and for each step of the hare. The user is also allowed to define the sleep time of the hare in seconds. If the hare sleeps twice during a race, it sleeps the same amount of time. For each race, the program should provide the result who has won. Turtle Hare Race Use two Timer objects to write a program to simulate the race between turtle and hare. The hare runs faster than the turtle, but it may sleep once or twice during each race. You should take the following requirements into account: The user is allowed to define whether the hare will not sleep, will sleep once, or will sleep twice during the race, by clicking point(s) along the lane. If the user clicks more than twice, only the first two should be considered. The user is allowed to define the speed of the turtle and of the hare. The two numbers input from the user indicate the numbers of milliseconds for each step of the tortoise and for each step of the hare. The user is also allowed to define the sleep time of the hare in seconds. If the hare sleeps twice during a race, it sleeps the same amount of time. For each race, the program should provide the result who has won

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