Question
Need Coding in JAVA Design your own text-based adventure game, using the given zuul game as a starting point. try modeling your game on some
Need Coding in JAVA
Design your own text-based adventure game, using the given zuul game as a starting point. try modeling your game on some familiar real-world location. If you need additional inspiration, you can try playing the original Colossal Cave Adventure game.
Some additional specifications:
Your game scenario must include at least six different rooms.
There must be at least six types of exits for the rooms in your game. For example, you could use north, south, east, west, up and down. This requirement does NOT mean that each room must have 6 exits -- most or even all rooms will have fewer.
Your game scenario must include at least four items that the player could find, pick up and potentially use.
Your game must have some way for the player to win. Most likely, this will be by achieving some goal such as finding a particular item, surviving for some specified number of moves, ... whatever makes sense for your game.
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