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Need help with this C# program. Show a screenshot that is working Our Battleship game needs several different kinds of ship we need a type

Need help with this C# program. Show a screenshot that is working

Our Battleship game needs several different kinds of ship we need a type to store the ships and information about it.

Create a base class called Ship.

Create child classes for each of the ship types in the game (https://en.wikipedia.org/wiki/Battleship_(game)#Description) that inherit from Ship.

Ships should have the following properties:

-A private array of positions

A Position is composed of an X and Y coordinate you should create a struct to encapsulate this.

-A read-only length

The constructor for each inherited type should set this to the correct length for the ship type.

-A read-only color to be drawn in

The constructor for each inherited type should set this to a different ConsoleColor for drawing.

-A flag called Sunk

This should default to false for all ships.

A property called IsBattleship

This property should be overridden by each child type. Only the BattleShip should return true.

A method called Reset

This method should reset the members to their empty defaults

A method called Place(Position start, Direction direction)

Direction should be an enumeration of either Horizontal or Vertical.

This will complete the Position array with the set of coordinates that the ship is covering. E.g., place (new Position(1, 1), Direction.Horizontal) on a patrol boat will fill the array with the points (1, 1) and (2, 1).

Notes:

This is a separate program from previous weeks. You do not need to consider or implement anything to do with the grid or guessing.

You should choose the correct types and access modifiers for each type.

Create a test program that can run code such as the following:

AircraftCarrier ac = new AircraftCarrier(); Console.WriteLine(ac.IsBattleShip); ac.Place(new Position(1, 1), Direction.Horizontal); ac.Reset();

You should write additional code to test all the methods and ship types.

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