Question
Note: the program should be written in C++ Important, please read! Make sure you use the specified function prototypes, as they will be referred to
Note: the program should be written in C++
Important, please read!
Make sure you use the specified function prototypes, as they will be referred to as such in the unit tests.
Please feel free to introduce additional subroutines (i.e., functions) to help you implement the required functions, although they will not be tested.
zyBook's compilation environment is not the same as your IDE! zyBook's C++ compilation environment seems to be "bare-bone". It's much closer to programming without help from a sophisticated IDE such as NetBeans or Visual Studio. I would recommend you to test your programs using a less-embellished IDE such as Dev C++ or the online site cpp.sh as recommended by Scott on iLearn.
Submit three files as described below. Please name your files as specified to avoid unnecessary complications (even though I don't think it actually matters.) You can submit your solution for grading up to 25 times.
Your attitude matters! Believe or not, if you hold the belief that your codes are perfect and they should pass the unit tests on zyBook, this will effectively set up a mental barrier that prevents you from fixing the issues faster!
The main objectives of this lab include:
Use pointers to manage a dynamic array of integers, including
memory allocation & value initialization
resizing
changing and reordering the contents of an array
memory deallocation
Learn the difference between passing a pointer to a function by value vs. by reference
Learn to use pointers to functions to make a function more powerful and template-like.
Learn to include multiple files in a C++ project by distributing the source codes accordingly to different files.
1. Your project will include the following three files:
A header file: dynamicArray.h that includes a list of function prototypes as enumerated in the next section.
An implementation file: dynamicArray.cpp that implements the functions declared in the header file.
A test driver file: dynamicArray-main.cpp that includes the main() function so that you can test all the functions you've implemented above.
2. The header file dynamicArray.h will include the following list of functions:
constructing a dynamic array of the specified size and initializing the i-th array element to i*i
int * array_constructor(int * &intPtr, int &size );
Specifically, the above function allocates space to intPtr and uses it to manage a dynamic array of size integers. Use proper exception handling to make sure that the allocation is successful. Then initialize the value of the i-th element to i*i. The function returns a pointer pointing to the new array. To avoid memory leakage, you should check whether intPtr already has a valid pointee when being passed into this function. If the answer is yes, you would want to first deallocate the space occupied by its pointee.
As an example, after invoking this function array_constructor( myArray, size=5); in a different function, the content of myArray will be
myArray[0]=0 myArray[1]=1 myArray[2]=4 myArray[3]=9 myArray[4]=16
resizing a dynamic array pointed to by intPtr, where the new size can be smaller or larger than the array's current size
int * array_resize(int * &intPtr, int& currSize, int& newSize);
You will need to first make sure both curSize and newSize have valid values, i.e., positive integers. Then consider the following three scenarios:
currSize==newSize or newSize<0: do nothing
currSize>newSize: the array's size is reduced to newSize. Furthermore, its content is reduced to its first newSize elements.
currSize
As an example, after invoking this function array_resize( myArray, currSize, newSize); (where currSize=5, newSize=9), the content of myArray will be changed to
myArray[0]=0 myArray[1]=1 myArray[2]=4 myArray[3]=9 myArray[4]=16 myArray[5]=25 myArray[6]=36 myArray[7]=49 myArray[8]=64
Later, another invocation array_resize( myArray, currSize, newSize);(where currSize=9, newSize=2) will change the content of myArray to:
myArray[0]=0 myArray[1]=1
deallocating the memory space occupied by the dynamic array intPtr. Please make sure you check whether this array actually exists. After you finish deallocating the array space, make sure to assign nullptr to the pointer.
void array_destructor(int * &intPtr);
Randomizing the content of the dynamic array intPtr by calling the srand() and rand() functions (see zyBook section 2.19).
void array_set(int* &intPtr, int &size);
Specifically, after having set a seed value using the srand( time(0) ) function. Then invoke the rand() to assign each element in the array a random value.
As an example, after invoking array_set( myArray, currSize); (where currSize=9) in a different function, myArray will look like (yours will be different, of course):
myArray[0]=415960052 myArray[1]=981322979 myArray[2]=420899093 myArray[3]=239922833 myArray[4]=1556248812 myArray[5]=1670446471 myArray[6]=1140120866 myArray[7]=14812681 myArray[8]=1996110162
Passing a pointer to functions to a sorting function mysort() so that this function can either sort an array in ascending or descending order. Please modify the insertionSort() you implemented in the last coding lab to sort an integer array. (Please feel free to use the implementation in the sample solution posted on iLearn if yours didn't pass the test.)
void mysort( int* &intPtr, int size, bool (* comp)(int&, int&) );
To do this, please include the following two boolean functions for integer comparison in your header file:
bool my_less_equal(int& x, int & y); //return true if x<=y, false otherwise. bool my_greater_equal(int& x, int & y ); //return true if x>=y, false otherwise.
Now, if one calls mysort( myArray, size, my_less_equal); in another function, the content in myArray will be sorted in ascending order; calling mysort( myArray, size, my_greater_equal); will sort myArray in descending order.
3. The implementation file dynamicArray.cpp will implement all the functions declared in the above dynamicArray.h header file.
4. A test driver file: dynamicArray-main.cpp that includes the main() function so that you can test all the functions you've declared and implemented in the above two files.
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