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Now it's time to make our game character fall down to the ground again - Add an if statement within the draw function to detect

Now it's time to make our game character fall down to the ground again
- Add an if statement within the draw function to detect when the character is jumping above the ground.
- HINT: gameChar_y is less than floorPos_y when this is happening.
- As the action of the if statement you should make the character fall towards the ground.
- Do this by incrementing gameChar_y
- At the same time set isFalling to true so that the falling image of the character appears
- Finally add an else action to your conditional statement which sets isFalling to false. This will stop the falling image from appearing when your character is touching the ground again

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