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Object Oriented Programming - Java Serialization: Serialization involves saving the current state of an object to a stream, and restoring an equivalent object from that
Object Oriented Programming - Java
Serialization: Serialization involves saving the current state of an object to a stream, and restoring an equivalent object from that stream. The stream functions as a container for the object. Its contents include a partial representation of the object's internal structure, including variable types, names, and values. The information stored in the container can later be used to construct an equivalent object containing the same data as the original. For an object to be serialized, it must be an instance of a class that implements either the Serializable or Externalizable interface. Both interfaces only permit the saving of data associated with an object's variables. They depend on the class definition being available to the Java Virtual Machine at reconstruction time in order to construct the object. The Serializable interface relies on the Java runtime default mechanism to save an object's state. Writing an object is done via the writeObject() method in the ObjectOutputStream class (or the ObjectOutput interface). Writing a primitive value may be done through the appropriate writeStep by Step Solution
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