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Part 2 : Amdahl's Law ( 1 0 points ) [ 5 pts ] Suppose that we can improve the floating - point instruction performance
Part : Amdahl's Law points
pts Suppose that we can improve the floatingpoint instruction performance of a machine by a factor of the same floatingpoint instructions run times faster on this new machine What percent of the instructions must be floating point to achieve a speedup of at least
pts Suppose a program runs in seconds on a machine, with multiply responsible for seconds of this time. How much do we have to improve the speed of multiplication if we want the program to run times faster?" How about making it times faster?
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