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Part 3 : The N - Puzzle Problem In Part 3 , you will apply the three uniformed search algorithms to simplified versions of the
Part : The NPuzzle Problem
In Part you will apply the three uniformed search algorithms to simplified versions of the puzzle. Specifically, we will consider the xpuzzle and the xpuzzle.
A Create Puzzle Environment
Create an instance of the NPuzzle environment with rows and columns. Set scramble and randomstate Use the display method to display the initial state of the environment.
B Solving Puzzle
Apply the depthfirst search, breadthfirst search, and uniformcost search algorithms to the environment created in B Set a time limit of minutes for each algorithm. Store the solutions and the resulting log information into variables. Leave displayresults with its default value of True.
C Visualizing Solution
Identify the puzzle solution with the lowest path cost. If there is a tie, then select either solution. Call the generategif method for the selected solution. This will display a gif animation of the solution to the puzzle.
D Create Puzzle Environment
Create an instance of the NPuzzle environment with rows and columns. Set scramble and randomstate Use the display method to display the initial state of the environment.
E Solving Puzzle
Apply the depthfirst search, breadthfirst search, and uniformcost search algorithms to the environment created in D Set a time limit of minutes for each algorithm. Store the solutions and the resulting log information into variables. Leave displayresults with its default value of True.
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