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Part 6 Nested Loops Write a program with the class name BoxMaker that asks the user for an integer x (using Scanner), and then builds

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Part 6 Nested Loops Write a program with the class name BoxMaker that asks the user for an integer x (using Scanner), and then builds a box of x asterisks. For example, if x == 4, then your output would be: //inner body" ": x -numLids(""on each side) x -2

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