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player can score either 1 for landing in the outer ring, 5 for landing in the middle ring, or 10 for landing in the inner
player can score either 1 for landing in the outer ring, 5 for landing in the middle ring, or 10 for landing in the inner ring. assume a player has a 60% chance of hitting the outer ring, 30% chance of hitting middle ring, and 10% chance of hitting the inner ring. suppose you make a box model to represent this situation, where tickets contain the score earned. the mean of the box is
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