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please help me with this Assignment as soon as possible 1. Introduction In this assignment you are asked to write and test some C++ code
please help me with this Assignment as soon as possible
1. Introduction In this assignment you are asked to write and test some C++ code for performing filtering operations that can be applied to digital images. Some existing image handling code is made available to you through Canvas. Background Suppose we are given an image, and we can access each pixel in the natural way, that is, using two coordinates [x, y] (rowx, column y). Each pixel is a combination of three colours: Red, Green, and Blue, each colour represented by an integer value from 0 to 255. (O means complete absence of the colour, 255 means the colour participates with full intensity.) For this assignment you are going to use a particular image format called ppm. The ppm image format consists of a header followed by the image pixel data. The header contains the following information: 1. A number which indicates the type of storage used for the pixel values of the image. If the number is P3 it means that the pixel data is stored in ascii text format which is a seven bit character code. Each byte of an ascii text file is interpreted as one ascii character. If the number is P6 it means that the pixel data is stored in compressed binary format following the header. Here all eight bits of each byte are used. 2. Optional comment which begins with the #tag. 3. Width, height and maximum colour value of the image (usually 255) The pixel data that follows consists of RGB values in the range 0-maximum colour value Example ppm file The following data represents an ASCII ppm image for a 200 by 200 pixel red box: P3 #RedBox.ppm 200 200 255 255 0 0 255 0 0 255 0 0 255 0 0 255 0 0 255 0 0 255 0 0 255 0 0 255 0 0 255 00 255 0 0 255 0 0 255 0 0 255 0 0 255 0 0 255 0 0 255 0 0 255 0 0 255 0 0 255 0 0 255 0 0 255 0 0 255 0 0 255 0 0 255 0 0 255 0 0 255 0 0 255 0 0 255 0 0 255 0 0 255 0 0 255 0 0 255 0 0 255 0 0 255 0 0 255 0 0 255 0 0 255 0 0 255 0 0 255 0 0 and so on for a total of 4,000 rows. Applying a filter to an image Suppose we want to "sharpen" an image. What we need to do is "pass a filter" over every pixel in the image. For example, a sharpening filter could be the following: -1 -1 -1 -1 9-1 -1 -1 -1 To pass this filter over the image means the following: For every pixel (x, y) of the image consider first its red-value component. This will be an integer between 0 and 255, as explained above -- call it R for ease of reference. Now imagine that Ris placed at the centre of the 3x3 filter shown above, i.e., at the location of number 9. Multiply R by 9. Now do the same for each horizontal, vertical, and diagonal neighbour of pixel (x, y), that is, take the pixel (x-1, y-1) and multiply its red-value component by - 1 (because that is the value in the corresponding location in the filter); same for pixels (x, y-1], [x+1, y- 1], [x-1, y), and so on. Finally, sum up these nine products. The result is the red-value component of the new ("filtered") pixel. Do the same for the green and blue components, and you have the whole pixel of the new image. If the values are less than zero, you make them zero; and if they are over 255, you make them 255. This procedure can be repeated for every pixel of the original image except the ones at the very edge (first & last row, leftmost & rightmost column); you ignore those pixels and copy them directly from the original image. The three filtering operations relevant for the assignment are the following: Smooth Smoothing is an operation used to reduce noise within an image or to produce a less pixelated image. A filter for smoothing an image is as follows: 0 1 0 101 010 Sharpen Sharpening an image Increases contrast and accentuates detail in the image or selection, but may also accentuate noise. The filter below uses appropriate weighting factors to replace each pixel with a weighted average of the 3x3 neighbourhood: -1 -1 -1 -1 12 -1 -1 -1 -1 Edge Detection An edge detector highlights sharp changes in intensity in the active image or selection. Two 3x3 convolution kernels (shown below) are used to generate vertical and horizontal derivatives. The final image is produced by combining the two derivatives using the square root of the sum of the squares. The final integer RGB values are computed by rounding the square root value obtained to the nearest integer horizontal filter vertical filter 1 2 1 0 0 0 |-1|2|1 10-1 20-2 1 0 -1 2. Tasks You are provided with the following code: 1. A Pixel class with implementation for reading, writing, setting and getting, and a few other operations on RGB values. 2. The following 3 image functions for reading, writing and converting ppm files in binary to ascii format: 1* opens a binary ppm file for reading and opens an asci ppm file for writing */ void openI0Files (ifstream& fin, ofstream& fout, char inputFilename[]); 1* converts a binary image data file to P3 ascii format */ void convertP6TOP3 (ifstream& bin, ofstream& out, vectorStep by Step Solution
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