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please upload code and final interface please Deliver a Package by Air Simulation - a Graphical User Interface App Deliver a Package by Air. A

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please upload code and final interface please

Deliver a Package by Air Simulation - a Graphical User Interface App Deliver a Package by Air. A relief airplane is delivering a food package to a group of people stranded on a very small island. The island is too small for the plane to land on, and the only way to deliver the package is by dropping it. Part 1 - Write a MATLAB Graphical User Interface (GUI) App to help the airplane pilot to determine when to release the package in the air to ensure successful food delivery. Ignore air resistance in the calculation. Assume the island is approximately at sea level. Add an Axes to show a picture of the package in GUI when the program starts [ 5pt]. Add another Axes to show a picture of the island in GUI when the program starts [5 pt]. The pilot can fly the airplane horizontally at a constant speed while inputting values into your graphical user interface app. The pilot can set the horizontal speed of the airplane in miles per hour (mph). Recall that 1mph=0.44704m/s. The pilot can also set the altitude of the airplane in meters (m) for calculation. Add a Slider for the pilot to adjust the current constant airplane speed between 0 and 500 miles per hour ( mph ) in GUI [5 [pt]. Add an Airspeed Indicator in GUI. Show the speed Slider value in the Airspeed Indicator [5pt ). Add another Slider for the pilot to adjust the current airplane altitude between 0 to 1000 meters ( m ) in GUI [5pt]. Add an Altimeter in GUI. Show the altitude Slider position value in the Altimeter [5 pt]. Add a Button in GUI. Provide the pilot a Button to press to start the simulation. This button will be used to start the ideal path and ideal line-of-sight angle simulation. When the simulation Button is pressed, the MATLAB program should compute the ideal distance D (the horizontal distance between the airplane and the island) at which the package should be released [ 5 pt]. Plot the ideal path of the package projectile motion. The program will then advise the pilot, using a Label, the ideal angle in package projectile motion. The program will then advise the pilot, using a Label, the ideal angle in degrees when the island appears in the pilot's line-of-sight that the pilot should release the food package. Add a Label in GUI. Pressing the simulation Button should update the Label to show the ideal angle in degrees when the island appears in the pilot's line-of-sight that the pilot should release the food package [5pt]. Add another Axes in GUI. When the simulation Button is pressed, this Axes will be used to plot the ideal package projectile motion in the x and y coordinates with 100 equally spaced points in GUI from the moment the package is released in the air to the moment the object arrives to the island 15 pt]. The diameter of the island is approximately 40 meters. Assume the food will be at the center of the island, add a line to represent the island in the plot 5 pt]. Add a point in the plot to mark the ideal location of the airplane [2.5pt]. The example equations to use: Ballistic Trajectory (2-D) Calculator - Computes the maximum height, range, time to impact, and impact velocity of a ballistic projectile (convertalot.com) Add another Label in GUI. Pressing the simulation Button should also start the line-of-sight angle counter, starting from 0 degree, incrementing 0.1 degree at a time, in the Label [ 5 pt]. The MATLAB built-in pause function can pause the counter briefly (i.e. 0.1 second) between the increments [ 5 pt]. Part 2 - Add another Button in GUI. Provide a release food Button for the pilot to release the food. The pilot can look at the line-of-sight angle counter to press the release food Button at the right angle. When the release food Button is pressed, the line-of-sight angle counter Label should stop incrementing [5pt]. It is possible that the pilot can miss the ideal line-of-sight angle. With the same constant speed and altitude as the pilot input in the edit text boxes or sliders, calculate if the food would land on the island using the line-of-sight angle when the pilot presses the button to release the food [5pt]. Compute the actual horizontal distance between the airplane and the island (actual x ) using the actual angle and h. Compute the delta between D and actual x(5pt]. Add delta to the ideal x direction coordinates to obtain the actual x-direction coordinates of the food. Add the actual food projectile motion to the same figure Axes generated from Part 1[5pt]. Add another point in the plot to mark the actual location of the airplane [2.5pt]. Add plot title, legends, and label each axis clearly [5pt]. Add an if..else..end statement in the program to compare if the absolute value of delta is less than or equal to 20m. If it is, update the picture Axes of the island to a new successful picture [5pt]. Otherwise, update the picture Axes of the island to another picture to let the pilot know that the food is in the sea [5pt]. Additional components are always welcome! Using any gauge in the app is fine. (Here is an example components and display when the program starts.) (Here is an example components and display when the program starts.)

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