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PLEASE USE PLP AND RUN IT TO MAKE SURE IT RUNS! THIS WILL HELP A LOT The Task In this project, you will be writing

PLEASE USE PLP AND RUN IT TO MAKE SURE IT RUNS! THIS WILL HELP A LOT

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The Task In this project, you will be writing a program that receives a string of characters via the UART, checks if this string is a palindrome, and then uses a print function to print either "Yes" or "No". A palindrome is a sequence of characters (typically a word or phrase) that is the same both forwards and backwards. For this project, strings will be terminated using a period (".). You may assume that a string will contain at least one letter in addition to a period (e.g., the input, "b.", should be considered a palindrome). You will not need to handle empty strings, strings containing only a period, or stings containing characters other than letters, spaces, and periods. Your program should be able to handle multiple strings sent one after another or concatenated together. For example, the string: "abba. data." should print "Yes" followed by "No" on the next line. Spaces should be ignored when checking for a palindrome and the palindrome should not be case sensitive. For example, "A nut for a jar of Tuna." would be considered a palindrome. Print Function A template PLP project file is available to download on Canvas. The PLP project includes a second ASM file titled, project3_lib.asm. This ASM file contains the print function used in this project. PLPTool concatenates all ASM files within a PLP project into a single location in memory (unless additional .org statements have been added to specify different location for code). No changes to project3_lib.asm should be made. When called, depending on the value in register $a0, the following string will be displayed on the simulated UART device's output. If $a0 contains a zero then "No" will be displayed and if $aO contains a non-zero value (e.g. one) then "Yes" will be displayed. The print function is called using the following instruction: To use the print function, your PLP program needs to initialize the stack pointer ($Sp) before performing the function call (or any other operations involving the stack pointer). For this reason, the template project file includes an initialization that sets the stack pointer to 010fffffc (the last address of RAM). Template Structure The template project file contains six function stubs that need to be implemented. Five are called from the main loop and the sixth is called from "period_check". The template file contains comments with descriptions of what each function needs to do and how it should be implemented. The table below provides a brief description of the functions. Debugging Tools To show that you properly tested your program, please save your program while it is in simulation mode (the blue simulation mode button has been toggled on) such that a CPU Memory Visualization window is open and shows at least the first 6 words of memory in the array. Please keep in mind that the starting address of the array is relative to the number of initializations placed before the assembler directive allocating space for the array. If you change your initializations you may need to adjust your CPU Memory Visualization base address. The Array Example video in this project's module demonstrates how to set up a CPU Memory Visualization window. It is acceptable to also see program contents in memory (these cells will be colored blue). For example, it would be acceptable to see the following in the visualizer after the string, "abcd.", has been sent by the user. Additionally, the watcher window should contain, at minimum, registers $v0,$s1, and $s2. You may also include any other registers in the watcher window that you find useful for debugging. Points will be deducted if a CPU Memory Visualization window configured to show the start of the array does not open when simulation mode is toggled on or the watcher window does not include the minimum set of registers (the watcher window does not need to open when simulation mode is toggled on)

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