Question
Problem 16-59 Find Actual and Budget Amounts from Variances (LO 16-5, 6) Assume that Timekiller, Inc., manufactures a new electronic game console. The current standard
Problem 16-59 Find Actual and Budget Amounts from Variances (LO 16-5, 6)
Assume that Timekiller, Inc., manufactures a new electronic game console. The current standard costs sheet for a game console follows: |
Direct materials, ? kilograms at $5 per kilogram | $ | ? | per game |
Direct labor, 0.25 hours at ? per hour | ? | per game | |
Overhead, 0.25 hours at ? per hour | ? | per game | |
Total costs | $ | 12 | per game |
Assume that the following data appeared in Timekillers records at the end of the past month: |
Actual production | 33,500 | units | |
Actual sales | 24,000 | units | |
Materials (45,500 kilograms) | $ | 232,600 | |
Materials price variance | 5,100 | U | |
Materials efficiency variance | 26,500 | U | |
Direct labor price variance | 36,190 | U | |
Direct labor (7,700 hours) | 128,590 | ||
Underapplied overhead (total) | 3,900 | U | |
There are no materials inventories. |
Required: | ||
(a) | Complete the standard cost sheet for a game console given below. What was the direct labor efficiency variance? (Round kilograms to 2 decimal places. Indicate the effect of each variance by selecting "F" for favorable, "U" for unfavorable, and "None" for no effect (i.e., zero variance).) | |
(b) | Assume that all production overhead is fixed and that the $3,900 underapplied is the only overhead variance that can be computed. What are the actual and applied overhead amounts? | |
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