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Problem a) What ate the probabilities of a pit in [1,4] , [2,3], and [3,1] ? Problem b) Which square should the agent move to

   

Problem a) What ate the probabilities of a pit in [1,4] , [2,3], and [3,1] ?

Problem b) Which square should the agent move to ?

Problem c) What is the most influential quantity that reduced the agent’s perplexity in the Wumpus world example ?

If the Probabilistic Agent in section 12.7 (The Wumpus World Revisited) that there must be a pit in square [2.2], as solved below. 0.2 0.8 0.8 0.128 0.2 0.2 0.8 0.032 0.2-0.2-0.2-0.008 P(Pknown. b) a (0.2(2 x 0.128+2x0.032 +0.008), 0.8(0)) a(0,0656, 0) (1,0) finds a breeze in the 11.31 square, it concludes 14 13 12 11 OK 11 OK 24 3.2 2.1 44 42 B OK OK Figure 2. After finding a breeze in 12.11. [12] 12.31. 13.31, and [4.31, the agent is stuck again.

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